Overwatch Patch 1.14 Chateau Guillard Deathmatch

Blizzard Entertainment deployed Patch 1.14 introducing the new Free-for-All Deathmatch Chateau Guillard map and the Team Deathmatch.

The patch also adds hero changes: Junkrat can hold now two concussion mines; Orisa’s attack speed and shield size increased; Roadhog can now heal while moving, and damage taken while using take a breather was reduced by 50%; and Widowmaker’s hook cooldown was reduced, and her venom mines reveal the target (Only to her).

On the Competitive Play scene, seasons will now last only 2 months (instead of 3) which translastes into less Competitive Points at the end of the season. However, Competitive Points per win have increased to 15. Draws have increased to 5. Control Maps will now be Best 2-of-3 (instead of Best 3-of-5).

Overwatch PTR 1.15 – Mercy Valkyrie Ultimate & D.va Micro Missiles

Blizzard Entertainment launched the new PTR 1.15 which introduces a new Mercy ultimate ability known as Valkyrie. Resurrect is now a Basic Ability (30 sec cooldown) that targets only one player. It no longer resurrects everyone within range. Valkyrie enables Mercy to fly for 20 sec, increasing her attack speed and flight movement.

D.va gained a new ability named Micro Missiles which launches a volley of small rockets at the target for 3 sec (cooldown: 8 sec). Defense Matrix no longer spends its full energy in one use. You can now use Defense Matrix up to 4 times in a row (every 2 sec) at any time. Defense Matrix takes 10 sec to recharge energy to full, afterwards.

In addition, the Ecopoint Antarctica map has been updated after the GamesCom 2017 animated short: Rise and Shine. There is a scene where Mei places the coffee cups of each deceased teammate at the foot of their cryogenic chambers. The map now has these coffee cups where Mei left them in the animated short.

VALKYRIE, RESURRECT AND MICRO MISSILES PREVIEW

 

VALKYRIE in action

 

Overwatch Patch 1.13.0.2B (38765)

Overwatch Patch 1.13.0.2B was deployed today in the evening to address a few emergency bugs introduced in the Doomfist patch.

BUG FIXES

  • Fixed a bug that prevented the party leader from entering the Training Menu.
  • Fixed a bug that occasionally caused crashes when players were attempting to purchase loot boxes.

 

HEROES

  • Fixed several bugs causing Doomfist skins to render incorrectly.
  • Fixed a bug that occasionally prevented Reinhardt’s Charge from knocking back enemies.

 

Doomfist is live – Patch Notes 1.13 (0.2.38459)

Doomfist is finally live in the latest Overwatch Patch. However, only enabled in Arcade Mode and Quick Play. It might be possible that Doomfist will be available in Competitive Play next week — giving players a week to master the hero before attempting to join competitive. We’ll see. In addition, the new Loot Box changes minimizes duplicates, the custom games had a few tweaks, and plenty of bug fixes.

 

Overwatch PTR 1.13.0 Custom Reticle, Game Browser, No Loot Box Duplicates

The newest Overwatch PTR is up with a small handful of quality of life features for players, such as a Game Browser, the new Highlight system, custom reticle options, and enhanced Loot Boxes.

The Loot Boxes system will now decrease the amount of duplicates to make sure you get better chances. Start stacking loot boxes, and don’t open them until this patch goes live.

The Highlight system got a major update saving them for 24 hours, and allowing you to press a button to save player-generated highlights into a subfolder named “Recently Captured.

 

The Game Browser got an UI update allowing you to browse player-custom maps, and to filter or refresh the list. You can also enter a game as spectator. There can be up to 12 people in the game (including spectators).

 

The Custom Reticle give you a real-time preview of changes chosen for your reticle. You can now change the thickness, width, center gap, opacity, dot size, and dot opacity. The Reticle color selector option in the live servers only have 7 colors to choose from. The new one in the PTR 1.13.0 offers 13 color options to pick from. Watch the video below to see this feature.

 

[TABS_R id=6558]

 

Overwatch Patch 1.11

Blizzard Entertainment deployed Overwatch Patch 1.11.1.2 introducing the First Anniversary Seasonal Event with 100 rewards themed around the anniversary, and 3 new Arcade maps: Castillo, Necropolis, and Black Forest.

New Seasonal Event: Overwatch Anniversary

We are raising our glasses to toast the 30 million heroes who have answered the call to join us in Overwatch! From now until June 12, players can collect more than 100 Anniversary-themed rewards, and play three new Arena maps in the Arcade — all in celebration of our first year fighting for the future together. Put on your finest skins and join us for the festivities!

 

New Standard Loot Box Items

In addition to new items in the Overwatch Anniversary event, we are also adding new goodies to our standard loot boxes. Sombra, Orisa, and Tracer are all getting brand new emotes, and Reaper picks up several new unlocks based on the infamous shrug from the recent Uprising Comic.

 

Overwatch PTR 1.11 — Patch Notes: Hero Changes

Blizzard Entertainment deployed the Overwatch PTR patch 1.11 (0.0.36376) with a few hero updates and bug fixes. There were some significant changes overall. Genji and Hanzo now can climb a wall and engage in combat immediately. The attack cooldown after a climb was removed.

Orisa’s basic attack damage was reduced by 15%. Her damage was too good, you know that.

Reaper will get a free auto-reload when using Wraith Form. I can see the logic here. You have 2 shots in the cylinder, go Wraith Form, aim at the enemy chasing you, and oops … no more bullets. Reload. You are dead before shooting.

Reinhardt’s Earthshatter has been nerfed just a tidbit for the right reasons. Let’s say Soldier:76 is standing on the hood of a car, and Reinhardt earthshatters. Before, the earthshatter would hit Soldier all the way up there. Now earthshatter’s height is 2 meters instead of 3.

Soldier: 76 got a bit of a nerf, but not that much. His damage was reduced from 20 down to 19.

Check out all the hero changes and bug fixes below. If you plan to test this PTR patch, and wish to submit bugs, first make sure to read the known issues go here.

Overwatch Patch 1.7.0.2.34315

Blizzard Entertainment deployed today a small patch for PC to address specifically a few bug fixes. A larger patch for the PS4 and Xbox One will be available at a later date.

Bug Fixes

General

  • Fixed a bug that allowed the flag to get stuck outside the standard gameplay boundaries in Capture the Rooster.
  • Fixed a bug that allowed Competitive Matches to continue indefinitely.
  • Fixed a bug that allowed Tracer and Mei to reach unintended locations outside the standard gameplay boundaries on several maps.
  • Fixed a bug preventing Reinhardt’s shield from displaying cracks at low health when the Wujing skin was equipped.

 

Overwatch Developer Update: Symmetra Design Changes

Jeff Kaplan addresses the Overwatch players with a new Developer Update video. This time explaining the new radical changes for Symmetra. Symmetra now creates a Photon Barrier which travels across the field in a straight line. It is similar to Reinhardt’s shield. This ability has a 10 second cooldown.

The second ability is the Shield Generator — the first time a hero has a choice between two Ultimate abilities. The Shield Generator deploys a generator that provides additional shields to allies in an area. It looks like the Teleporter, but a sphere instead of a portal. All you have to do is click the Ultimate button again to toggle between Teleporter or Shield Generator before deploying it.

This is a hefty change, and no doubt very welcomed by Symmetra players, and this will definitely increase the use of Sombra as a counter.

screenshot_16-11-22_19-38-07-000

screenshot_16-11-22_20-14-00-000

Overwatch Developer Update: Symmetra Design Changes

 

Overwatch Patch Notes 1.4.0.2 – Overwatch Halloween Terror Brawl

Blizzard Entertainment deployed Overwatch Patch Notes 1.4.0.2 introducing the new Seasonal Event: Overwatch Halloween Terror Brawl, several bug fixes and hero adjustments.

Overwatch Patch Notes 1.4.0.2

New Seasonal Event: Overwatch Halloween Terror

When the shadows grow long and the nights grow cold… when witches cackle in the night, and ghosts roam the streets… it can mean only one thing: Halloween has arrived in Overwatch! Starting today, Overwatch’s regular Loot Boxes have been replaced with limited-edition Halloween Loot Boxes. Each contains at least one of more than 100 Halloween-themed sprays, icons, skins, victory poses, emotes, and highlight intros. And the bravest heroes will test their mettle against a mad scientist’s metal minions in Overwatch’s first co-op PvE brawl: Junkenstein’s Revenge.

Welcome to Overwatch Halloween Terror!

To learn more about the event click here.

 

Overwatch Patch 1.0.4.0.28580 – Patch Notes

Overwatch Patch 1.0.4.0.28580 was deployed today. Aside from what is shown in the patch notes below, there were two new skins not mentioned below — Genji’s Nomad skin and Pharah’s Raindancer skin. This patch was 1.01 GB in size.

 

Patch Notes

A new beta patch is now live. Read below to learn about the latest changes.

To share your feedback, please post in the Beta Feedback forum.
For a list of known issues, visit our Beta Bug Report forum.

Please note that some changes may not be documented or described in full detail.

GENERAL

Competitive Play

  • Players in Heroic can now be matched into a Competitive Play game with non-Heroic players, but only after waiting in queue for a moderate period of time

Performance

  • Implemented several CPU efficiency improvements for CPUs that do not support hyper-threading

MAP BALANCE CHANGES

Volskaya Industries

  • Increased time required to capture both objectives

King’s Row

  • Increased time required to capture the first objective

HERO BALANCE CHANGES

McCree

  • Flashbang
    • Stun duration increased by 0.2 seconds
    • Recovery time (i.e. the time before McCree can shoot again) increased by 0.2 seconds

Developer Comments: This change should help McCree better orient to his targets after stunning them with Flashbang, and give his teammates more opportunities to capitalize on its use.

Reinhardt

  • Earthshatter
    • Reinhardt no longer gains Ultimate charge from using Earthshatter

Developer comments: This is general rule we have in place that prevents heroes from generating Ultimate charge when using their Ultimate, but Reinhardt was previously overlooked.

Roadhog

  • Chain Hook
    • Now pulls smaller targets closer than larger targets
  • Whole Hog
    • Decreased the movement speed penalty

Developer comments: The change to Chain Hook should enable Roadhog to more reliably kill smaller heroes after a successful pull. Since Roadhog’s primary fire has such a wide spread, this allowed smaller heroes to avoid the majority of incoming damage from Roadhog after they were hooked. For Whole Hog, we feel the movement change helps the ability be more flexible while also making it less dangerous for Roadhog to use.

BUG FIXES

General

  • Fixed an issue that caused respawning players to face in the direction of the Kill Cam feed
  • Fixed an issue that sometimes caused players to respawn twice
  • Fixed an issue with Competitive Play that would cause the game to start before all slots on both teams were filled
  • Fixed an issue where the End of Match would only show the Victory Lineup
  • Fixed an issue with the sizing of sprays on specific surfaces in Route 66

User Interface

  • Fixed an issue where Custom Reticle could not be reset to default
  • Fixed an issue where Custom Reticle was not persisting
  • Fixed an issue that caused chat to scroll
  • Fixed an issue where hero-specific bindings would reset after round transition on a Control map
  • Fixed where selecting ALT + Z on the Highlights menu would display a black screen

Overwatch Beta patch 1.0.4.0.28437

A few minutes ago, Blizzard Entertainment deployed Overwatch Beta patch 1.0.4.0.28437. New change I see is the addition of the “Brawl Details” button beneath the Weekly Brawl selector. The previous patch had missing images for the Weekly Brawl: Girl Power, and MOBA-Watch. Those image bugs are now corrected.

More details as they become available. Follow us on Twitter for updates.

overwatch-weekly-brawl-girl-power

 

Overwatch Patch build 1.0.4.0.28420

Blizzard Entertainment released a new patch to fix a few bugs introduced in the previous patch. However, new content has been added in the new patch: new sprays.

 

New sprays: Bastion, Mei, Mercy, Pharah, and Winston. Follow the links and look under “Spray.”

A new beta patch is now live. Read below to learn about the latest changes.

To share your feedback, please post in the Beta Feedback forum.
For a list of known issues, visit our Beta Bug Report forum.

Please note that some changes may not be documented or described in full detail.

 

GENERAL

  • Soldier: 76 has been re-enabled for all game modes
  • Added some transparency to Widowmaker’s scope graphic when scoped in
  • Added “Young” Genji Legendary skin
  • Several new sprays have been added for Bastion, Mei, Mercy, Pharah, and Winston

 

ScreenShot_16-04-07_07-25-45-000

 

BUG FIXES

General

  • Fixed an issue that caused the killcam and spectator camera angle to suddenly “snap” whenever Zarya cast Particle Barrier or Projected Barrier

 

Heroes

  • Mercy’s damage beam will now correctly amplify its target’s damage
  • Fixed an issue where Widowmaker’s scope graphic wasn’t rendering when scoped in

 

Maps

  • Fixed a collision issue with the theater door outside the attacking spawn in Hollywood

 

Skins

  • Fixed an issue with the implementation of “Commando: 76” and “Night Ops: 76” Legendary skins
  • Fixed an issue that caused “Scarecrow” Junkat’s Steel Trap to be unkillable
  • Fixed an issue with hero weapons not appearing for several skins.

Source: Official Forums

Hope you enjoyed this article. Please, support Blizzplanet on Patreon, and follow us in Twitter, Facebook and YouTube for daily Blizzard games news updates.

BlizzCon 2019 Panel Transcripts

© 2018 Blizzplanet - Read our Privacy Policy; and Terms and Conditions

©2004-2018 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.

DMCA.com