Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film.
Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.
I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)
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This is a transcript of the Overwatch Unveiled panel held at BlizzCon 2014. Panelists were Jeff Kaplan (Lead Game Designer) and Chris Metzen (SVP of Creative Design & Story Development).
Overwatch is a team-based shooter centered in a futuristic Earth where robots took over the world, and a special world strike force was pooled to counter that global threat. Thirty-years later, Overwatch fell apart, and a new threat is looming. Heroes must band together to deal with it. Below is the transcript of the panel, which explains the characters, map locations and gameplay roles in the game.
This is a full transcript of the BlizzCon 2014 Opening Ceremony where Blizzard Entertainment unveiled Overwatch, StarCraft II: Legacy of the Void and Hearthstone: Goblins vs Gnomes.
Presentator: Ladies and gentlemen please welcome president and CEO of Blizzard Entertainment Mike Morhaime
Morhaime: Hello everyone! Welcome to BlizzCon 2014!
I know there are some of you who have attended multiple BlizzCons. How many of you have been to BlizzCon before? And how many of you are joining us for the very first time?
We are thrilled that you are here! Not only are you among friends, you are among family.
Some of my favorite life memories have been created here with you at past BlizzCons and I expect this here will be no different. This is an extra special celebration for us. It’s our eighth BlizzCon together and this show is our biggest one yet.
Blizzard Entertainment updated the Blizzard Careers Page to reflect the BlizzCon 2014 Unveiling of Overwatch, Goblins vs Gnomes, and StarCraft II: Legacy of the Void. Each game now has its own job opening section under the game title.
But that is not all the news behind the new updated page … or better said the Omitted News or lack thereof. Check out below the job posting quote.
So if Overwatch, Hearthstone: Goblins vs Gnomes, and Legacy of the Void were revealed at BlizzCon 2014 — then …
1. Why is there still a “Unannounced Games” job openings list?
2. Even more important and mind-blowing … Why is the Unannounced Job openings titled “Unannounced Games/Projects“? … still in plural.
I had written about this shortly before BlizzCon, and it is very curious and EXCITING that despite the fact that the page was updated and most of the job openings were moved to the new Overwatch job openings section, the Unannounced Games/Projects still exists and in plural.
We know the Next-Gen MMO Titan was cancelled permanently. What else is Blizzard Entertainment cooking in the oven that we still don’t know about, and they are so openly “omitting” yet “flaunting” in plural? … hinting Blizzard is keeping a few cards close to its chest.
Check out the 3D Character Animator description: “Understanding of the Warcraft visual style, and a passion to push it to the next level”. Hrmph? Warcraft IV? WoW X7.0? Something else related to Warcraft? Lot of unanswered questions in this no-news newsly news, eh? Food for thought.