Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film.
Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.
I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)
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Blizzard Entertainment teased via Twitter one of the maps which apparently might be playable at PAX East 2015. The new map is an abandoned Overwatch Observation Post located in the Iberian Peninsula (for the geography-challenged, that’s the large region that consists mostly of Spain, and Portugal).
The Atlantic Seaboard A.I. Summit March 6-8 (shown in the image below) is a reference to PAX East which will take place on the same date in Boston, Massachusetts.
I really never digged Team Fortress, but I have over 5,000 hours of experience in Half-Life 2: Deathmatch. Not an expert, but let’s say I’m quitely persistent. Usually end up winning top kills.
Taking a look at this battleground Blizzard teased us with, and some of the heroes’ abilities I can visualize potential strategies. It is very important to know the map, and the spots you can excel at.
Considering all the high-places in this map, I see good tactical points that Widowmaker, Pharah and Hanzo can exploit for a ranged snipe/attack at the top of the building. Lot of places where Tracer, Symmetra, Bastion and Tborjorn can place their devices to defend/attack as well. Very exciting.
PAX East 2015: Blizzard Teases New Overwatch Battleground
Blizzplanet writer Wankyu, and myself will be attending this event, and plan to play Overwatch, Heroes of the Storm and Hearthstone. Make sure to check us back for photos, and videos.
Blizzard Entertainment plans to make a series of announcements at PAX East 2015 according to the panel schedule posted on the PAX website. Blizzplanet was invited to come to PAX East, and considering the content of this panel, we can’t do anything else but happily oblige. Wankyu and myself will be at PAX East to bring you photos, articles, video interviews and of course, the panel video.
PAX East 2015 Blizzard Preview Panel Schedule
Bold new heroes, exciting new cards, and epic new battlegrounds … Join a trio of Blizzard Entertainment developers for a look at just some of what’s in store for 2015, including upcoming content for Heroes of the Storm, Hearthstone: Heroes of Warcraft, and Overwatch.
Panelists: Dustin Browder [Game Director, Heroes of the Storm], Eric Dodds [Game Director, Hearthstone], Jeff Kaplan [Game Director, Overwatch]
King’s Row is a Payload map situated in the heart of England. In this location, the attacking team’s objective is to move vital cargo to a designated delivery point, while the defenders work to halt the attackers’ progress until time runs out.
Blizzard Entertainment is looking to fill a temporary position for a Cinematic Animator. The listing doesn’t specify for which team, but considering the Overwatch story will be told outside the game itself (which is confirmed to lack a single-player component) this temporary position [might] be for Overwatch or for some secret project.
Do you have the skills, and experience to apply for this position? Do you know a family or friend who might be able to apply? Then visit the application page.
Blizzard Entertainment is looking for a talented 3D animator to assist our cinematics team in creating the next generation of animated films. The cinematic animator will be skilled at animating characters at a level that lives up to the ever-increasing Blizzard Entertainment standard of quality. The ideal candidate will have a strong foundation in animation principles, the ability to reinforce the story by creating memorable performances, and have aptitude working in a variety of animation styles.
Blizzard Entertainment offers a fun, creative, and technically challenging environment.
A minimum of 3 years’ character and / or creature CG animation experience in game development, television, or film industry using Maya or equivalent 3D program
Passion for film, animation and video games
Able to effectively collaborate with other artists, producers, and programmers
Self-motivation, good communications skills, and a great team-player attitude
Assist in supporting and evolving the cinematics team with constructive feedback both technically and artistically
Traditional artistic skills: story boarding, gesture drawing, 2D animation, and composition
Technical skills: rigging, scripting, and understanding of pipeline
Physical skills: acting, martial arts, and choreography
Film making skills: cinematography, pre-visualization, editing, and story writing
Understanding of FX, particles, cloth, and hair as they contribute to a character’s performance
Chris Metzen (Senior vice-president of Story Development) said something during the BlizzCon 2014 Overwatch Unveiled panel that totally floored me, and most likely a lot of people who caught Metzen’s drift.
As you can read in our Overwatch panel transcript (page 4), Metzen dropped a massive hint bomb that will leave you scratching your forehead in deep thought.
In summary, there won’t be an Overwatch single-player campaign.
The Overwatch story will be released in the same format as the BlizzCon video trailer.
This is a transcript of the Overwatch Unveiled panel held at BlizzCon 2014. Panelists were Jeff Kaplan (Lead Game Designer) and Chris Metzen (SVP of Creative Design & Story Development).
Overwatch is a team-based shooter centered in a futuristic Earth where robots took over the world, and a special world strike force was pooled to counter that global threat. Thirty-years later, Overwatch fell apart, and a new threat is looming. Heroes must band together to deal with it. Below is the transcript of the panel, which explains the characters, map locations and gameplay roles in the game.
This is a full transcript of the BlizzCon 2014 Opening Ceremony where Blizzard Entertainment unveiled Overwatch, StarCraft II: Legacy of the Void and Hearthstone: Goblins vs Gnomes.
Presentator: Ladies and gentlemen please welcome president and CEO of Blizzard Entertainment Mike Morhaime
Morhaime: Hello everyone! Welcome to BlizzCon 2014!
I know there are some of you who have attended multiple BlizzCons. How many of you have been to BlizzCon before? And how many of you are joining us for the very first time?
We are thrilled that you are here! Not only are you among friends, you are among family.
Some of my favorite life memories have been created here with you at past BlizzCons and I expect this here will be no different. This is an extra special celebration for us. It’s our eighth BlizzCon together and this show is our biggest one yet.
Blizzard Entertainment updated the Blizzard Careers Page to reflect the BlizzCon 2014 Unveiling of Overwatch, Goblins vs Gnomes, and StarCraft II: Legacy of the Void. Each game now has its own job opening section under the game title.
But that is not all the news behind the new updated page … or better said the Omitted News or lack thereof. Check out below the job posting quote.
So if Overwatch, Hearthstone: Goblins vs Gnomes, and Legacy of the Void were revealed at BlizzCon 2014 — then …
1. Why is there still a “Unannounced Games” job openings list?
2. Even more important and mind-blowing … Why is the Unannounced Job openings titled “Unannounced Games/Projects“? … still in plural.
I had written about this shortly before BlizzCon, and it is very curious and EXCITING that despite the fact that the page was updated and most of the job openings were moved to the new Overwatch job openings section, the Unannounced Games/Projects still exists and in plural.
We know the Next-Gen MMO Titan was cancelled permanently. What else is Blizzard Entertainment cooking in the oven that we still don’t know about, and they are so openly “omitting” yet “flaunting” in plural? … hinting Blizzard is keeping a few cards close to its chest.
Check out the 3D Character Animator description: “Understanding of the Warcraft visual style, and a passion to push it to the next level”. Hrmph? Warcraft IV? WoW X7.0? Something else related to Warcraft? Lot of unanswered questions in this no-news newsly news, eh? Food for thought.