UPDATE: PTR Patch Notes were added at the bottom of the page (after the break)
A massive 2.3GB PTR build was deployed today around 2:30pm EST. PTR Patch v22.214.171.124.32486 however doesn’t include the new hero Sombra.
Explored el Dorado and Volskaya: No updates or changes pertaining to Sombra.
The PLAY screen has been changed.
The VS. AI screen changed slightly:
The Training Mode page has gotten an overhaul too:
The Brawl option is disabled in the PTR. Something I particularly find odd is that the PLAY link displays a “NEW” tag. I played all three modes (Quick Play, VS. AI and Custom Game), and it keeps saying “NEW.” Will there be a new BRAWL event (currently hidden) or a new MODE? Or being a PTR is that “NEW” tag buggy?
Many players are questioning why this PTR patch is 2.3GB. There is absolutely no new updates in the Hero Gallery. Some speculate there is a lot of hidden content and that the Game Detectives and dataminers might have a field day.
Class Changes Observed
Torbjörn: Scraps grant 15 (PTR) instead of 25 (Live). Permanently regenerates 2 scrap per second (PTR). No scrap regeneration (LIVE).
Reaper: Feels like he regenerates 1 energy every 4 sec (PTR) versus every 3 sec (LIVE). Thus his Ultimate takes a bit longer.
Soldier: 76: Normal Fire does 20 dmg per hit (PTR) versus Normal fire 17 dmg per hit (LIVE).
Tracer: 40 Pistol bullets do 210-288 dmg (PTR) versus 234-237 damage (LIVE). Comparing numbers every time I emptied her pistols, it seems she’s a bit nerfed in PTR. The numbers are inconsistent going up and down. Instead of the steady 234-ish damage in LIVE. However, sometimes she surpasses the 237 damage mark. Hard to tell without further analysis.
Bastion: 20 bullets do 380-420 damage as Recon (PTR) versus 420-480 (LIVE). 676-1266 dmg per 200 bullets (LIVE). Ultimate does 169-256 damage (PTR) versus 40-93 damage per hit (LIVE).
Mei: Regenerates 1% energy every 3 ticks (PTR). Regenerates 1% energy every 2 ticks (LIVE). However, her Ultimate pops faster. It seems she no longer freezes with her main ability for a long period of time. Just quick freezes, less time frozen.
A Lumerico website was discovered in the latest Sombra ARG update after Blizzard deployed Overwatch Patch v126.96.36.199.32448 (earlier today: Oct-19) which revealed a new clue.
If you remember, on Tue Oct 18, 2016, after the AMomentInCrime.com website’s countdown reached 100% there was a message in spanish saying: “Bastion E-54 unidad comprometida” which translates into “Bastion E-54 unit compromised” — but the proper meaning is “hacked.”
Lo and behold, Bastion got hacked for a few hours. Basically, for a short period of time (early morning hours of Wed Oct 19th) the new Overwatch patch played an audio file with awkward beeps coming from Bastion when he came close to the monitor that displays the “Protocolo Sombra v2.3” message in El Dorado. The beeping was identified to be morse code: SQOFJFBNITIZWGDXSDO
Curiously, some people claim that Blizzard removed the audio file shortly after people deciphered the morse code. Thus, this can’t be reproduced anymore. This video shows how those beeps sounded like:
**A nice Morse Code tool can be foundhere.
**Morse Code letter charthere.
Awesome Overwatch Easter Egg. However, it is the other way around. Agents of S.H.I.E.L.D. used Overwatch quotes. Reddit member CherryTF put together a cool side-by-side comparison video in YouTube showing scenes from Agents of S.H.I.E.L.D. Season 4, Episode 4 (which aired on Oct 18) and quotes by Junkrat. This video shows indisputable evidence that Junkrat’s quotes were taken literally word by word by Australian actor Axle Whitehead (playing as James/aka Hellfire).
“Stop me if you’ve heard this one before.”
“This bomb’s for you!”
“Well, that’s a fine-how-do-you-do!”
“I’m on fire! Well, more than usual.”
Season 4, Episode 4: “Let Me Stand Next to Your Fire” can be watched online here by selecting a TV provider until October 25th. Thereafter, it will be unlocked for non-TV provider viewers.
UPDATE 10/20/16: The Agents of S.H.I.E.L.D S4,EP04 writer confirmed via Reddit that he quoted Overwatch Junkrat and Tracer for that episode.
hipstaMATTic: “Hi. Matt Owens, writer of the episode here. Can confirm the references. A couple of Tracer ones too from Simmons. Subtle ones cause her quotes would be too obvious to sneak in. Hooray crossover!”
“Simmons has a few subtle Tracer lines. Common lines. Hers are very specific so hard to fit in haha. Glad the Internet liked this game. I’ll have to think of something for future episodes of mine.”
Note: “Bastion E-54 unidad comprometida” translates into Bastion E-54 unit compromised — but the proper translation is “hacked.” (The odd sound that Bastion played next day on Oct 19 meant he got hacked, and the odd sound was actually Morse Code to unlock the next part of the Sombra ARG — read more).
UPDATE #1 (3:16PM EST): The cryptic message about Bastion doesn’t say much. However, the HTML behind the page has a hidden text that says:
It is of your interest to know that the current Live Overwatch build is 188.8.131.52.32374. That looks extremely similar to the build version hinted in the hidden HTML text. The previous PTR build, however, was 184.108.40.206.31935 — which has no similarities. I might dare to speculate that there won’t be a PTR for Sombra. She’s heading straight to Live realms?
UPDATE #2 (3:42PM EST) — The community is very verbal about the failure of the Sombra ARG, and the disappointment. Within 22 minutes, this Reddit thread by stylishg33k reached 222 comments.
Blizzard please do not treat any heroes in the future like you have with Sombra
stylishg33k: Let me start by saying some of the ARG stuff is cool. Like the website or small hints in game. However all this Sombra “hype” has reached a point where I’m completely sick and tired of hearing about her. Sure, I’m excited for a new hero. But at this point Sombra has become more of a meme than an actual character. And nothing they introduce with her will be able to live up to the, frankly frustrating, amount of hype she’s been given. It seems like every time we’re FINALLY going to see a release, it turns out to be yet another teaser.
I guess the short answer is I’m sick of hearing about her. And if this is how every hero is going to be treated from now on, I worry every character will be released to disappointment rather than excitement.
EDIT: Only 20 minutes in and this has already hit number 36 on /r/all. I tweeted this link to the Overwatch twitter, hopefully they’ll take this as notice that this has been a horribly handled hero release and maybe we’ll get hero reveals more like Ana in the future.
The Overwatch General Forums equally has been overwhelmed with likewise forum threads. On another note, the leaked image might have caused some internal delays, and if a new build was scheduled for today, technical issues aren’t uncommon.
NOTE (11:17PM): There was no new patches today. However, searching through the Dorado Map in the Custom Games, I realize I had not noticed a couple of subtle changes:
Last time I published a photo from el Dorado was back in August 24th when Sombra hacked the Overwatch forum. The Sombra newspaper now says: “Ola Mundial de Hackeos” — which stands for: “Global Wave of Hacking.” Not sure when it was added to the El Dorado newspaper. The same title appeared in a newspaper at the Lijiang Tower Map on August 24th when the patch that introduced Eichenwald was deployed.
The second change is the Sombra Protocol seen in monitors throughout Lumerico in El Dorado map. The message now says: “Sombra Protocol v2.3.” This started appearing in the PTR on September 22.
What I find kinda intriguing is that the AMomentInCrime.com (now at 100%) still says Sombra Protocol v1.95.
UPDATE (10-19-16 – 5:30PM EST): The website AMomentInCrime.com now displays the full Patch build number in the hidden HTML element: v220.127.116.11.32448
A new patch was deployed today Wednesday with the same version number shown in the website: v18.104.22.168.32448.
UPDATE: The Sombra ARG officially resumed again after AMomentInCrime’s countdown reached 100%. Now the Sombra ARG has moved on to a new website: Lumerico.MX. Further details here. And trust me, it is a lot of new content to browse through.
This is an Overwatch Halloween Brawl Guide to help you beat the event in normal and medium difficulty. For the record, this Seasonal Event went straight into Live servers without coming to the PTR. First, click “Play” and choose the Junkenstein’s Revenge Brawl. This event will be available through October 11 – Nov 1.
Blizzard Entertainment deployed Overwatch Patch Notes 22.214.171.124 introducing the new Seasonal Event: Overwatch Halloween Terror Brawl, several bug fixes and hero adjustments.
New Seasonal Event: Overwatch Halloween Terror
When the shadows grow long and the nights grow cold… when witches cackle in the night, and ghosts roam the streets… it can mean only one thing: Halloween has arrived in Overwatch! Starting today, Overwatch’s regular Loot Boxes have been replaced with limited-edition Halloween Loot Boxes. Each contains at least one of more than 100 Halloween-themed sprays, icons, skins, victory poses, emotes, and highlight intros. And the bravest heroes will test their mettle against a mad scientist’s metal minions in Overwatch’s first co-op PvE brawl: Junkenstein’s Revenge.
The Overwatch Halloween Terror is Live. The Eichenwald Evacuation flyer with the 11.10 (11th of October) date was indeed a clue/hint left by Blizzard to introduce the Overwatch Halloween Terror Seasonal Event. It is now in Live realms. Visit our Eichenwald Easter Eggs page to view the Evacuation Flyer, and a link to the Reddit that linked to our page with over 4333 upvotes and 755 comments. People were actually awake for hours hoping the Evacuation date and the release of the Overwatch Halloween Terror Seasonal Event was a hint planted by Blizzard.
Overwatch Halloween Terror
When the shadows grow long and the nights grow cold . . .
And witches’ cauldrons bubble with potions untold. . .
When spirits and ghouls and abominations appear. . .
It can mean only one thing: Halloween is here!
The fright for the future has begun, heroes, and for the next three weeks, we’re celebrating the spookiest time of the year in true Overwatch fashion–with a brand new seasonal event! Explore the haunted streets of Hollywood, expand your collection of themed holiday items, and relive a chilling tale in our first-ever PvE brawl: Junkenstein’s Revenge!
Welcome to the Overwatch Halloween Terror.
TRICK OR TREAT
Starting today, all in-game Loot Boxes have been replaced with special glowing jack-o’-lanterns, and they’re filled to the brim with over 100 new cosmetic treats! As with our previous events, any Loot Box you earn or purchase from now until the event concludes will contain at least one item from our Halloween 2016 collection—including profile icons, sprays, victory poses, emotes, highlight intros, skins, and more!
While the contents of each Halloween Loot Box are random, you can unlock a variety of these creepy customization options with credits in the Hero Gallery throughout the event’s duration.
Once you’ve unlocked a Halloween item, it will be yours forever, which means that you can look terror-ific all year round! The collection will be crawling back into the vault on November 1, however, when the event concludes, so be sure to fire up your favorite gaming machine and dig in before it’s too late!
DOUBLE-DOUBLE TOIL AND TROUBLE
During this year’s Halloween Terror event, you’ll also be able to participate in Overwatch’s first-ever co-op PvE Brawl: Junkenstein’s Revenge. Team up with three other players and face off against a host of eerie enemies, including Dr. Junkenstein himself, Junkenstein’s Monster, the Reaper, a mysterious witch, and host of shambling zomnics.
As told in the “Dr. Junkenstein’s Monster” comic, this terrifying tale follows Dr. Jamison Junkenstein, an inventor and scientist who was once employed by the Lord of Adlersbrunn. Junkenstein’s dream was to create artificial life, but the Lord of Adlersbrunn mocked the scientist and his creations, calling him a fool and dismissing him from service. Slighted, Junkenstein vowed to prove the lord wrong, and when an unexpected visitor showed up and offered the key to perfecting his creation, Junkenstein’s Monster was born.
Now Junkenstein plans his revenge against the Lord of Adlersbrunn, and only four heroes stand in the way.
Players will choose from the Alchemist (Ana), the Archer (Hanzo), the Gunslinger (McCree), or the Soldier (Soldier: 76) and defend Adlersbrunn castle’s doors against Dr. Junkenstein’s onslaught. Heroes will need to work together and develop strategies to withstand not only the advances of his macabre entourage, but also wave after wave of zomnic attacks.
SOMETHING WICKED THIS WAY COMES. . .
We’re also getting a little spoopy on our social media pages, so don’t forget to check out our Facebook, Twitter, and Instagram profiles for a steady stream of Halloween goodies—and be sure to keep an eye on www.playoverwatch.com for updates on future seasonal events!
In the meantime, Overwatch Halloween Terror is live RIGHT NOW on PC, PlayStation 4, and Xbox One, so grab your largest candy bag, put on some spine-chilling music, and get ready to test your mettle against Junkenstein’s metal minions.
Recently, the portuguese version of the Overwatch Comics # 9: Junkenstein was leaked. According to Comixology, the comics will be available on October 12th. This leak fuels the community hunch that Halloween Brawl will pop in the PTR sometime today.
Speculation is running rampant today tying the alleged Halloween Brawl leak and an article I wrote some time ago when Eichenwald appeared on PTR. There is a poster in Eichenwald in german text that mentions an evacuation order to all Eichenwald residents to abandon the village by October 11th between 3-8am.
Apparently, the Halloween Brawl takes place in Eichenwald, and the date shown in the poster falls on a Tuesday during Europe Server Maintenance time. On top of that, Comixology informed Overwatch Comics subscribers that the next comics is coming on October 12th. Coincidence? Foretelling?
Check out what fans are saying about our article in Reddit.
The stars are aligning for the announcement of the new Overwatch hero: Sombra. Those who are members of Comixology and subscribed to the Overwatch Comics series will get a notification stating the next Comics issue will arrive on OCTOBER 12.
If you have been following our Overwatch news or somewhere else, you should know about the AMomentInCrime.com website which is estimated to reach 100% on October 12.
If true, Sombra possibly might hit the PTR on Tuesday 11th and hit live servers right in time for Halloween and the Mexican Day of the Death celebration which starts on October 31 and ends November 2.
Jeff Kaplan discusses plans for 2 new heroes, 2 new maps, and at least 4 new maps (in prototype form) to introduce new game-modes. In this developer update video, Jeff Kaplan also talks about a few changes to Widowmaker, Junkrat, Genji and Symmetra; and additions to spectator mode: Camera Bookmarks.
Widowmaker cancel-animation will be removed to speed up her scope ability.
Changes coming to Junkrat’s Trap.
Junkrat’s Ultimate activation will be quicker.
Genji will no longer be able to dash through Junkrat’s Trap and auto-destroy it. He will get caught by the trap instead.
Symmetra changes will take a lot of time to implement. Potentially mid-November, but likely much later into 2017. The team is looking at changing some damage numbers, cooldown numbers, but also dramatic changes. Symmetra was not intended as a healer even if she is in the support category.
New Hero coming far along in internal playtesting and to be announced soon.
Another Hero prototype in the works currently using placeholder animations and special effects. Coming 2017.
Currently working on a lot of new maps
One of the maps coming far along in internal Playtesting and art is being added. This particular map is for an existing game-mode.
A second map currently in prototype form. An existing game-mode map. Coming in 2017.
In addition to these, there are currently 4 new maps (new game-mode/s) currently in development in prototype form. Developer-only playtesting, not company-wide. It’s not clear how many of these might be added or discarded
Jeff Kaplan posted a few minutes ago that the team is interested in the idea of giving players access to Map Editing Tools and to have a Custom Games Matchmaking System. However, this might happen at some point in the not-so-near future.
Geminus: I’d really enjoy the feature to make custom games open to the public, like a server browser. We could make our own Brawls with the custom settings, YouTubers and streamers could easily play with their followers, and people could easily host their own tournaments if we could require a password to join the server.
Kaplan: We’re very interested in the concept of enabling players to make custom games open to the public. We have time scheduled to explore this and we’re pretty excited about it.
Nabil: Are you insterested by an Overwatch Map Builder/Editor when your server browser came out?
Kaplan: Yes. We would love to make more of our tools available to the community. Our main issue has been that we made a brand new engine for OW. The tools and tech are not in a state where it is easy to make them public-facing. We keep talking about ways to get a roadmap to get us there someday. Both our design and tools team are very invested in trying to make this happen someday. But this concept would not happen anytime soon.
Sylian: Could you also make it so custom games give some XP?
Kaplan: We want to see if we can make this happen. There are some exploit/collusion cases that need to be worked out but if we can come up with a satisfactory solution, we’ll try to make EXP viable for certain modes/rulesets.
Coming from Dark Horse Comics, ((pre-orders)) for the Overwatch: First Strike graphic novel have opened. The graphic novel by writers Micky Neilson & Chris Metzen, and penciled by Ludo Lullabi is slated to ship on April 18, 2017.
However, I recall (several months ago) a statement that a digital version would be available much earlier — on November 2016. I’ll update once details are revealed, or if that’s delayed. Stay tuned, and make sure to follow us on Twitter and Facebook (links at the bottom).
Originally, Blizzard Entertainment revealed plans for this graphic novel at the SDCC 2015.
Blizzplanet had a reporter at the SDCC 2015 to take video of the Blizzard Publishing Panel. The video and transcript may be found here.
Overwatch: First Strike
“The critically acclaimed video game comes to comics! Produced in collaboration with Blizzard Entertainment and an all-star creative team, including Blizzard veteran writer Micky Neilson (New York Times bestselling author of World of Warcraft: Pearl of Pandaria) and artist Ludo Lullabi (World of Warcraft: Ashbringer, World of Warcraft: Legion: Magni and Legion: Nightborne).
Overwatch: First Strike features fan-favorite heroes Soldier: 76, Reinhardt, Ana Amari, and more. This original graphic novel explores the early days of Overwatch as they fight to save humanity during the Omnic Crisis.” — pre-order HERE
Hardcover: 136 pages Publisher: Dark Horse Books Release Date: April 18, 2017 ISBN-10: 1506703348 ISBN-13: 978-1506703343
Sombra hacked the official Overwatch forums on August 24th and shortly after fans were able to decode a series of clues left by Blizzard to uncover the website URL A Moment in Crime.
At first, the website’s upload rate went from 1% to 5%. Once it hit 6%, the upload rate started increasing in small decimal increments (0.0038 every 3 minutes).
Today, the update progress hit 33%. It’s a bit difficult to make calculations, but it’s been 16 days since the website was discovered. 33% is one third of 100%. Unless something changes in the upload rate, therefore, it should reach 100% sometime between October 12-16th. Server Maintenance falls on the 13th, which feels more appropriate for an announcement.
October 18th (Tues) marks an important milestone as well, marking 2 weeks before BlizzCon.
On a related topic, the newspaper about Roadhog — found in certain maps (i.e. Lijiang Tower) — was changed to reflect a global hacking spree, hinting Sombra’s efforts to upload the Sombra Protocol into Omnics is in progress. The newspaper change was introduced in the recent patch that added the new Eichenwald map.
…Protocolo Sombra v1.95 iniciado… (Sombra Protocol version 1.95 initiated)
…Transmitiendo información a ómnicos activos… 6.1851% (Broadcasting info to active omnics)
…Terminando conexión… (Connection terminated)
I spent an hour hitting F5, with a counter to measure the time intervals, then writing down the percent and the time the page was updated. There is so much randomness in the time intervals the page gets updated, and on top of that, the percent will randomly go down, then go up again. Too complex. There is one thing that’s for sure. The Percent is growing approximately 0.1000% per hour or less; and at some point the progress bar will hit 100%. Will the rate per hour grow eventually causing all calculations out there to be altered? It’s possible. There’s too much randomness going on. For example, it was at 5% for over a day, and suddenly it changed to what’s going on now. There might be changes in the progress rate later on.
This seems to be the final countdown for the Sombra announcement. On that we can count on due to the long amont of time the progress bar is going to take to reach 100%. Some people suggest the countdown might be reaching 100% around The Day of the Dead celebrated in Mexico on October 31- November 2. Days before BlizzCon starts (Nov 4-5).