What Overwatch Update Means to You

Blizzard, the developer behind the insanely popular game Overwatch, is releasing a new update. It will bring a number of new changes to the characters just as the Year of the Rooster event comes to an end. Some players will be pleased with this latest update, while others may be disappointed depending on which character they enjoy using.

Roadhog Rebalance

Blizzard can’t seem to get Roadhog where it wants him. The character is being rebalanced yet again. This time, however, Roadhog fans may be disappointed with the changes. According to Blizzard, it’s reducing the power of Roadhog’s famous hook ability. To counter this, his gun will be more effective when he’s not using his hook.

What does this actually mean? The spread for Roadhog’s scrap gun is being decreased by nearly 20 percent. This means that it will be more accurate and do more damage from far away. The chain hook, however, will pull enemies to 3.5 meters away from Roadhog rather than 2 meters. Also, the cooldown for the hook ability is being increased from six seconds to eight seconds.

Capture the Flag Here to Stay

During the Year of the Roster Event, one of the biggest draws was the Capture the Rooster mode. In this mode, players are on a mission to capture a rooster flag from the opposing team and safely deliver it to their ally base. The mode turned out to be so popular that Blizzard has decided to keep it. The mode will be renamed Capture the Flag, and the stages that are available will be expanded beyond the few stages that were available during the Year of the Rooster event.

roadhog

Changes to Winston

Roadhog isn’t the only one that Blizzard is changing in this update. Winston will also be rebalanced, but this time for the better. Blizzard said that Winston had an abnormally big head hitbox. This means that Winston was taking more damage than he should have been taking. Because of this, it was far too easy for enemies to drain Winston’s life with critical hits.

Basically, Blizzard is reducing Winston’s head hitbox by 15 percent. This is being changed to bring him in line with other tank heroes.

If you’re a PS4 or Xbox One player, you should expect this update to become live soon because Blizzard has added it to its latest Overwatch PTR update. What do you think of the new update? Does it impact any of the characters that you enjoy using?

 

Overwatch Season 3 Ends Feb 21, 2017

The Overwatch Community Manager, Lylirra, announced the end of Competitive Play Season 3 will be on February 21 at 4pm. So login and start your marathon against the clock to reach the next rank and your next golden weapon Competitive Points. The Season 4 is slated to start a week later, around February 28th.

Lylirra: Hey, everyone.

Season 3 of Competitive Play is coming to an end very soon, so we wanted to lay out a few key dates and important pieces of information regarding the upcoming season roll.

DATE AND TIMES

Season 3 will officially end on Tuesday, February 21 at 4:00 p.m. PST (or Wednesday, February 22 at 00:00 UTC). Season 4 is currently scheduled to launch one week later on Tuesday, February 28 at 4:00 p.m. PST (or Wednesday, March 1 at 00:00 UTC).

For time zone assistance, and to see when the season will roll in your region, visit thetimezoneconverter.com.

SEASON 3 REWARDS

If you completed your placement matches during Season 3, you will eligible to receive a special spray and player icon. These will be unlocked automatically when you log into your account the first time after the season ends. If at any point during the season you managed to break into the Top 500 players on your platform (and in your region), you’ll receive an extra player icon and animated spray on top of the other seasonal rewards.

Aside from sprays and icons, you’ll also receive a number of Competitive Points based on the maximum skill rating you achieved during the season.

Here’s the Skill Rating (SR) to Competitive Point (CP) breakdown for Season 3:

SR 1-1499 (Bronze): 100 CP
SR 1500-1999 (Silver): 200 CP
SR 2000-2499 (Gold): 400 CP
SR 2500-2999 (Platinum): 800 CP
SR 3000-3499 (Diamond): 1200 CP
SR 3500-3999 (Master): 2000 CP
SR 4000-5000 (Grandmaster): 3000 CP

STAY TUNED!

Throughout Season 3, we’ve been listening to the community and modifying our plans based on your feedback. We really appreciate hearing your opinions, and can’t thank you enough for taking the time to help us make Overwatch better.

We’re always excited about the future of Competitive Play, and we’ll be talking more about Season 4 in the coming weeks. Until then, keep your eyes on playoverwatch.com, as well as our Twitter and Facebook pages for the latest news.

Overwatch Patch 1.7.0.2.34315

Blizzard Entertainment deployed today a small patch for PC to address specifically a few bug fixes. A larger patch for the PS4 and Xbox One will be available at a later date.

Bug Fixes

General

  • Fixed a bug that allowed the flag to get stuck outside the standard gameplay boundaries in Capture the Rooster.
  • Fixed a bug that allowed Competitive Matches to continue indefinitely.
  • Fixed a bug that allowed Tracer and Mei to reach unintended locations outside the standard gameplay boundaries on several maps.
  • Fixed a bug preventing Reinhardt’s shield from displaying cracks at low health when the Wujing skin was equipped.

 

Scholastic Overwatch World Guide

The Scholastic Overwatch World Guide is slated to ship on January 31, 2017. You can now pre-order this book for $8.99.

Welcome to the world of Overwatch! This handbook is the perfect introduction to the scientists, soldiers, and adventurers who make up the Overwatch roster, from the time-jumping Tracer to the super-smart, genetically engineered gorilla Winston. You’ll discover each hero’s story and which unique abilities and weapons they bring to the battlefront. Then learn about the Omnic Crisis and how humanity restored peace, and get to know the awesome environments that make up the Overwatch landscape.

There’s a poster you can hang on your wall, too!

Age Range: 12 and up
Grade Level: 7 and up
Paperback: 112 pages
Publisher: Scholastic Inc.
Release Date: January 31, 2017
Language: English
ISBN-10: 1338112805
ISBN-13: 978-1338112801

Scholastic Overwatch World Guide

 

 

Overwatch Nominated for 2017 New York Game Awards

On January 19, 2017, the New York Game Awards will reveal the winners. Blizzard Entertainment’s Overwatch video game has been nominated for a couple Award categories including:

  • Best Game of the Year
  • Best Music in a Game

The New York Game Awards Ceremony will be held from 7:30 PM – 10:00 PM EST at the following venue:

Abrons Arts Center
466 Grand Street
New York, NY 10002

Tickets for the event can be purchased (while they last) here, at a suggested donation of $20 going forth toward their scholarship fund. The cost also includes attendance to the After Party reception.

Overwatch PTR: Roadhog Hook 2.0, Plus Emote and Voice Line Wheel

The latest 1.3GB PTR Patch 1.7.0.0.33835 introduced the new Roadhog Hook 2.0 which corrects the overpowered transdimensional pulling of heroes without line of sight.

  • Roadhog can now hook and shoot to kill Ana and Mei more effectively.

  • Sombra was buffed. She is more viable against Dva now

  • Dva armor reduced. Dies faster. Probably to force Dva to rely on her shield ability more often

  • Ana’s grenade does more damage to enemy heroes, but her heal amount seems to have decreased for friendly tanks

  • New Wheel which allows players to choose and keybind 4 emotes, 4 Sprays, and 4 voice lines

Check out the video to find out how it works, and how to set it up.

 

Emote & Voice Line Wheel

This video shows how to find and setup your 4 Emotes and 4 Voice Lines.

 

Roadhog Hook 2.0

A player and I joined a custom game to test the Hook 2.0 against each other. There is a drastic difference hooking people through walls. It is a bit more difficult now to hook a player from a second floor, but can be done less frequently. The player was able to hook me into oblivion as he jumped off a cliff.

 

Roadhog Hook 2.0 Coming to Overwatch PTR

Geoff Goodman posted in the official forums that the Roadhog Hook 2.0 revamp is coming to the Overwatch PTR possibly this week (or the next) to address the line of sight issue that has been plaguing the game for such long time. Basically, Roadhog is able to hook a hero even if he can’t see the hero. Just aim toward the last spot you saw an enemy player and he insta-hooks him transdimensionally without line of sight.

The hook revamp will now correct this issue, and roadhog will need line of sight in order to hook a player. Symmetra recently got a 2.0 ability revamp, but still needs some refinement. Right now, Symmetra is able to melt 5 players with her main ability. Hopefully, we get to see a nerf for that too.

Coming soon! In fact we plan to have it up on the PTR asap (might be this week).

For a bit of tldr; for what the changes are:

Firstly, the hook victim will now move in to the position directly in front of Roadhog, rather than just a straight line towards him. There is a cap on how far ‘to the side’ you can be pulled, so you can’t just hook someone, spin 180, and dump someone off a cliff. This part (along with some other bug fixes) should generally make the hook feel more consistent as to where the victims get pulled.

Secondly, the line-of-sight check to see if a hook should connect or not is now checked from Roadhog’s position, instead of the hook’s position. This basically means the hook can’t connect to targets that Roadhog himself can’t see.

Lastly, there is a new persistent line-of-sight check back to Roadhog once the hook has landed. If this check fails, the hook breaks off and returns to Roadhog. This means if you get hooked and move out of LOS quickly (either you dashed, were falling, were pushed, etc), the hook will now break early and not pull the target.

Overall these changes will likely make Roadhog a bit weaker, but we’ll evaluate his performance once we get people playing him and make adjustments as necessary. — source

 

Got my second Golden Weapon in Overwatch

I have played Overwatch since Technical Alpha started, and love the game. After launch I wasted a bit of time in Quick Play, but then shifted my focus in Competitive Play.

I am not exactly a Pro Gamer, nor an expert considering how many hours I have played in Competitive Play. I mostly play for fun, and do Competitive to earn Competitive Points for the golden weapons.

So far, I have gathered two golden weapons, and have a 57% win ratio with Junkrat. I also play Lucio and Mei (mostly in Lijang Tower and Nepal). When required, I also play Pharah, Soldier: 76, Winston, Torbjorn, and Mercy.

How do you fair so far? Why do you play or not play Competitive? What are your goals or priorities in Overwatch? Answer below using your facebook or twitter login, or reply at the following Twitter page.

 

Overwatch Developer Update: 2016 Year In Review

To wrap up 2016, Jeff Kaplan published a new Developer Update video with a recap of all the content released throughout 2016, but also provided a roadmap or glimpse into what we should expect in the first quarter of 2017. Some of it is coming as early as January-February range, and while some of his glimpses into the future were vague, they were enough to figure out that some of this content might be revealed at PAX East on March 10-12.