Overwatch PTR 1.25.0.0 – Symmetra Rework & Hammond Teaser?

The latest Overwatch PTR patch 1.25.0.0 introduced a Symmetra rework, and balance changes for Doomfist, and Orisa. Multiple bug fixes for several heroes, and map updates.

The Horizon Lunar Colony has been heavily edited with known access points closed, and new access points added, including a new stairs to access the catwalk above the Point A, and shield pads placed at the catwalk to take cover behind.

Most intriguing? Specimen 8’s room is now open for exploration, and this might be a big smiley-face hint that Specimen 8 (aka Hammond) is coming to Overwatch as a new Hero. Hammond is a chimpanzee. You can read more about him here (that was the May 2017 article where the Horizon Lunar Colony was first introduced in the PTR.

To see how the Specimen 8’s Room looked like in Live servers go here.

 

Read the patch notes below.

Endorsements

Acknowledge your fellow Overwatch players’ positivity with endorsements! Recognize commendable behavior for sportsmanship, being a good teammate, or for shot calling. Commend players who lead you to victory, put the team’s needs above their own, or exhibit humility in victory or grace in defeat. Endorsements are readily available to view on Career Profiles, the Groups menu, and more so you can tell at a glance the types of players you’re playing with. Those who consistently maintain a high endorsement level will receive periodic rewards, while those who display negative behavior or accrue suspensions will lose their endorsements.

 

Looking for Group

Play your way using the Looking for Group feature! You can craft your gameplay experience before stepping into Team Select by using specific parameters to create your dream team. Join a team of other like-minded players or lead a group of your own by creating a group with your personal preferences such as game mode, role enforcement, and more. Those who want to queue up for Quick Play, Play vs AI, or any competitive mode can set the types of roles others can play. These specifications will then be activated in-game (e.g. players who chose a Support role will be restricted to only using heroes in that category).

 

  • All heroes in the Defense and Offense categories have been merged into a new category: Damage

 

Developer Comments: Since the line between Offense and Defense heroes has become increasingly blurred, we’ve decided to group all those heroes into a single new “Damage” category. We believe that the term more closely matches the role name used in Overwatch League and across most of our community.

  • Combat can now be heard 25% further away

  • Changed the name of the Varok spray to Saurfang

  • Added an Inspire Uptime Percentage statistic for Brigitte on the Career Profile

  • Removed some statistics for Symmetra on the Career Profile

  • Added a Scoped Critical Hit Accuracy statistic for Widowmaker on the Career Profile

  • [PC] Players must have Blizzard SMS Protect enabled on their account to be eligible for the Top 500

  • Career Profiles will no longer be public by default (now defaults to Friends Only). An option to make Career Profiles visible has been added under Options > Social > Profile Visibility

 

GAME BROWSER AND CUSTOM GAMES

  • Symmetra can now be played in 1v1 duel game modes (e.g. 1v1 Limited Duel and 1v1 Mystery Duel)

 

Horizon Lunar Colony

 

Point A

  • Added a staircase on the right when exiting the hydroponics room
  • Removed the door to the lower room on the right
  • Removed the small wall on the catwalk above Point A
  • Added some cover walls to the catwalk area
  • Moved the door next to the staircase that led to Winston’s room
  • The door is now on the side of the wall in the training pit
  • Moved the large health pack to the back of the room
  • Removed some clutter in the upper left computer room

 

Hydroponics Room

  • Switched the positions of the large and small health pack
  • Changed some of the hydroponic plant cover on the right side

 

Point B

  • Defender spawn room exits moved from the front to the sides out of direct line of fire
  • Small rooms added at spawn room exits
  • Additional cover added near the spawn room exits
  • Added a route and larger platform leading to the back right corner
  • Raised the platform to the same height as the attackers’ platform on the opposite side of the point
  • The location of the old defender exit is now an alcove with a small health pack
  • Both teams can still pass behind the point, but there is now a cut-through in the middle of the wall for better access.
  • The area above the window overlooking the point is now covered
  • A large platform with cover has been attached to the left side of the catwalk
  • The upper platform for the attackers has been reduced
  • The doorway leading to the platform is slightly smaller

 

Developer Comments: We’ve wanted to make some gameplay improvements to Horizon Lunar Colony for some time now. The defenders’ spawn room had a problem with its main exit that allowed defenders to quickly duck back inside and regain health while attackers shot at them without doing damage. Since we were already reworking the entire back area, we decided to make some more changes addressing player feedback. The idea behind the rework of Point A was to not only help the defenders a bit, but also provide some gameplay options aside from sitting on the point and trying to hold it for as long as possible. Easier access to high ground, as well as limiting the routes for attackers (or at least allowing for defenders to more easily spot the attackers), will allow more opportunity for counters and create a better gameplay experience.

We’ve made a lot of additions and changes to the art throughout the map for you to discover as well.

GENERAL

  • Fixed a bug that prevented loading screens from displaying the game mode

 

HEROES

 

ANA

  • Fixed a bug that prevented Ana’s Naptime achievement from being granted when interrupting Moira’s Coalescence
  • Fixed a bug that caused Ana’s Sleep Dart effect to persist on afflicted targets after changing heroes

 

BRIGITTE

  • Fixed a bug that caused Junkrat’s grenades to damage Brigitte when hitting her barrier
  • Fixed a bug that caused Brigitte’s Rocket Flail to clip into the ground during her Flail highlight intro on King’s Row
  • Fixed a bug that allowed Brigitte to proc Inspire when hitting gondola omnics with her Rocket Flail in Rialto
  • Fixed a bug that allowed Brigitte to proc Inspire by hitting the motorcycle in the Junkertown attacker spawn room
  • Fixed a bug that allowed Brigitte to use Shield Bash while affected by Steel Trap or Graviton Surge
  • Fixed a bug that prevented Brigitte’s Inspire passive from sometimes healing allies out of line of sight

 

DOOMFIST

  • Fixed a bug that prevented Doomfist’s Rising Uppercut animation from playing when used after hitting something with Rocket Punch
  • Fixed a bug that allowed Doomfist to use Seismic Slam and escape Graviton Surge when within range
  • Fixed a bug that prevented Doomfist’s Rocket Punch, Rising Uppercut, and Seismic Slam from not playing the appropriate sound effect if these abilities were disabled or on cooldown
  • Fixed a bug that prevented enemies struck by Doomfist’s Rocket Punch from taking additional collision damage when hitting Mei’s Cryo-freeze
  • Fixed a bug that caused Doomfist’s failed Seismic Slams to display the wrong UI information
  • Fixed a bug that prevented the HUD messaging for Doomfist’s Meteor Strike to indicate that players can zoom their camera out
  • Fixed a bug that prevented Rocket Punch’s bonus damage from applying if the enemy used an evasive ability at the same time they hit a wall (e.g. Moira’s Fade, Tracer’s Blink, or Reaper’s Wraith Form)
  • Fixed an issue that prevented Doomfist’s Rocket Punch from impacting some walls

 

D.VA

  • Fixed a bug that caused D.Va’s mech to do a standing pose right before detonating
  • Fixed a bug prevented the South Korean flag decal from displaying when she was in her mech
  • Fixed a bug prevented projectiles from hitting D.Va if she stood behind her mech after it detonated

 

HANZO

  • Fixed a bug that caused Hanzo’s Storm Bow projectiles to sometimes use the sound effect for Storm Arrow

 

LUCIO

  • Fixed a bug that prevented Lúcio from using his Sonic Amplifier when waving hello

 

McCREE

  • Fixed a bug that prevented McCree’s Flashbang from giving credit for environmental kills
  • Fixed a bug that caused McCree’s Deadeye targeting markers to persist if the target died while it was active

 

MEI

  • Fixed a bug that prevented Mei from receiving environmental kill credit if her targets were frozen
  • Fixed a bug that caused Mei’s projectiles to appear that they weren’t passing through friendly barriers

 

MERCY

  • Fixed a bug that prevented the cooldown on Mercy’s Guardian Angel from being refunded while Valkyrie was active

 

MOIRA

  • Fixed a bug that prevented Moira’s Biotic Grasp from damaging barriers
  • Fixed a bug that caused Moira’s Biotic Grasp’s beam to disappear when attaching to barriers from certain angles
  • Fixed a bug that prevented players from receiving the Excuse Me achievement when successfully interrupting Moira’s Coalescence
  • Fixed a bug that allowed Moira’s Biotic Grasp to heal targets behind an enemy barrier

 

ORISA

  • Fixed a bug that prevented players from being awarded Orisa’s Halt State achievement
  • Fixed a bug that prevented Orisa’s Fusion Driver from closing if her Halt projectile was affected by Defense Matrix or Deflect immediately after it spawned

 

PHARAH

  • Fixed a bug that prevented Pharah from being knocked back by her Concussive Blast in spawn rooms

 

REAPER

  • Fixed a bug with Reaper’s Shadow Step sound effect continuously playing while moving around on breakable terrain in Petra.

 

REINHARDT

  • Fixed a bug that prevented Reinhardt’s Rocket Hammer eliminations from receiving credit in the Kill Feed
  • Fixed a bug that caused Reinhardt’s Barrier Field from not playing the correct sound effect if it was affected by Sombra’s Hack
  • Fixed a bug that caused Reinhardt’s Barrier Field cooldown to cancel an active hammer swing when it became ready to use

 

SYMMETRA

  • Fixed a bug that allowed Symmetra to place her turrets inside chests and vending machines

 

TRACER

  • Fixed a bug that caused Tracer’s Pulse Bomb to stick on the opposite side of barriers when thrown at a certain angle
  • Fixed a bug that caused Tracer’s animation to pause at the start of her Bomb Spin emote

 

WIDOWMAKER

  • Fixed a bug that caused Widowmaker’s shooting animation to become stuck if she scoped while firing and then jumped
  • Fixed a bug with the grammar in the flavor text for Widowmaker’s Comtesse skin

 

WINSTON

  • Fixed a bug where placing Winston’s Barrier Projector while going a step upwards would cause it to fall through the floor

 

MAPS

Rialto

  • Fixed a bug where heroes would move left and right on their own while standing in one of the speed boats in the canal

  • Fixed a bug where players were able to apply a spray on the surface of a body of water

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Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film.

Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.

I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)

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