Overwatch PTR 1.11 — Patch Notes: Hero Changes

Blizzard Entertainment deployed the Overwatch PTR patch 1.11 (0.0.36376) with a few hero updates and bug fixes. There were some significant changes overall. Genji and Hanzo now can climb a wall and engage in combat immediately. The attack cooldown after a climb was removed.

Orisa’s basic attack damage was reduced by 15%. Her damage was too good, you know that.

Reaper will get a free auto-reload when using Wraith Form. I can see the logic here. You have 2 shots in the cylinder, go Wraith Form, aim at the enemy chasing you, and oops … no more bullets. Reload. You are dead before shooting.

Reinhardt’s Earthshatter has been nerfed just a tidbit for the right reasons. Let’s say Soldier:76 is standing on the hood of a car, and Reinhardt earthshatters. Before, the earthshatter would hit Soldier all the way up there. Now earthshatter’s height is 2 meters instead of 3.

Soldier: 76 got a bit of a nerf, but not that much. His damage was reduced from 20 down to 19.

Check out all the hero changes and bug fixes below. If you plan to test this PTR patch, and wish to submit bugs, first make sure to read the known issues go here.

GENERAL

Custom Games and Game Browser

  • Players can now disable secondary fire and secondary weapons in Custom Games
  • You can now disable one Symmetra ultimate while leaving the other active

HERO UPDATES

Genji

  • Removed the attack cooldown from Genji’s wall climbing ability, allowing him to engage with enemies immediately after completing a climb

Developer Comments: This is a quality of life change to make wall climbing feel better.

Hanzo

  • Removed the attack cooldown from Hanzo’s wall climbing ability, allowing him to engage with enemies immediately after completing a climb
  • Storm Bow
    • Increased charge speed by 10%
    • Charged arrows now maintain their charge after climbing a wall, provided the button is continuously held

Developer Comments: Decreasing Hanzo’s draw time gives him more overall DPS, while also letting him fully charge an arrow and more quickly return to full movement speed when needed. And, like the change to Genji’s wall climbing, this is a quality of life change that will make climbing feel better.

Orisa

  • Fusion Driver
    • Damage reduced by 15%
  • Protective Barrier
    • Cooldown reduced from 12 seconds to 8 seconds

Developer Comments: To help Orisa maintain the front line for her team, we’re reducing the cooldown of her Protective Barrier. This change also helps her reposition the barrier more easily when needed. To compensate for this new defensive strength, we’re reducing her Fusion Driver’s damage, as it felt too high.

Reaper

  • Wraith Form
    • Ammo is now entirely refilled when Wraith Form is used

Developer Comments: Wraith Form is typically used as an escape ability after firing. This change gives Reaper a fighting chance if an enemy chases him down as he uses it.

Reinhardt

  • Earthshatter
    • Effective height has been lowered from 3 meters to 2 meters
    • The height threshold of objects that Earthshatter can “climb” has been lowered from 3 meters to 2 meters, making Earthshatter less likely to climb tall objects as it “crawls” along the ground.

Developer Comments: Earthshatter tended to climb unexpectedly high, frequently hitting targets that were significantly above the ground. These changes help the ability stay more grounded.

Soldier: 76

  • Heavy Pulse Rifle
    • Bullet damage decreased from 20 to 19

Developer Comments: Soldier:76 is in a much better place lately, but his damage output was making him a must pick, compared to similar roles.

BUG FIXES

General

  • Fixed an issue that prevented voice lines from being heard during the Play of the Game
  • Fixed an issue causing shields to display the wrong team color during the Play of the Game
  • Added new Kill Feed icons for environmental kills and a number of abilities

Arcade

  • Fixed a bug causing the introduction before 1v1 Mystery Duels to be interrupted

A.I.

  • Fixed a bug that allowed bots to become stuck around the well on Ilios

Heroes

  • Fixed a bug that caused Lucio’s healing and speed song auras to be inaccurately projected
  • Fixed a bug that prevented Orisa’s Fortify from blocking the alternate fire from Lucio’s Sonic Amplifier
  • Fixed a bug that prevented Orisa’s Protective Barrier from deploying in certain situations
  • Fixed an issue that affected some graphics cards, causing an inaccurate ammo count to be displayed with Pharah’s Mechaqueen and Raptorion skins equipped
  • Fixed a bug that could prevent two charging Reinhardts from being able to kill each other
  • Fixed a bug that prevented Winston’s Primal Rage ultimate from restoring his health when hit by Ana’s Biotic Grenade

Maps

  • Fixed a bug that caused Tracer to move oddly when she first appeared in the tutorial
  • Fixed an issue causing asymmetry between pillars on the Ruins capture point on Ilios
  • Fixed a bug that allowed Sombra to reach unintended locations on Watchpoint: Gibraltar

Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film.

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I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)

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