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Medievaldragon

Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers. I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com) ***Fans who would love to watch our recorded Blizzard panels, BlizzCon panel transcripts, and appreciate our efforts can support Blizzplanet's patreon in a monthly-basis, or a one-time basis. Our staff are volunteer fans like you. Your donatives will help us travel to all the Blizzard events we attend year-round.

Overwatch Digital Comic: Masquerade

The recent Overwatch digital comic “Masquerade” focuses on Doomfist, but with support Talon characters.

The story begins with Doomfist destroying a wall with his bare hand, escaping the prison. This on itself is a bit controversial, because we know Doomfist uses a mechanical fist weapon, but in this case he is using his barehand. Does he have some kind of mutant power? Meta-human? Or is his right hand a prosthesis? Otherwise, that scene didn’t make sense.

Reaper lands a ship to pick Doomfist up. He immediately asks for a status report on the Russian mission.

As you might remember, this was the Sombra cinematic “Infiltration.” It is revealed that the order to assassinate Katya Volskaya came from a new character named Vialli.

 

Doomfist criticizes the decision, and in contrast thinks Katya is needed alive for Talon’s plans to keep the fight going.

Doomfist believes in a world of conflict as the means to make humanity stronger, through survival of the fittest.

Reaper also reveals he witnessed Sombra’s hidden agenda with Katya. That Sombra botched the assassination on purpose, and blackmailed Katya.

Doomfist is ok with Talon members having ambition. He knows Widowmaker killed Mondatta in London (as seen in the cinematic: “Alive“). This means Widowmaker worked alone and behind Talon’s back.

Another awkward moment happened afterwards when Doomfist says: “who would have thought Overwatch would get involved?” in the London Uprising. As if Doomfist is unaware that Reaper was formerly an Overwatch/Blackwatch leader.

Is Reaper lying to Doomfist about his origins as Gabriel Reyes? If you read the Uprising digital comic, you know pretty well within the first two pages that Gabriel sent Blackwatch undercover into London knowing that Overwatch was banned from operating in Britain and that Blackwatch agents were suspended. So Overwatch agents intervening during Uprising was pretty much Gabriel’s underground orders.

Another revelation is that Reaper did actually retrieved part of the Overwatch database during the cinematic “Recall” with a partial list of Overwatch’s sleeper agents. Reaper said he already killed some of them.

Another new character is mentioned. Maximilien is a french omnic that apparently has given loans and information to Doomfist before. He meets Doomfist and Widowmaker at a casino in Monaco. Maximilien is another casino player, not an owner.

There is a Talon leadership shake up going on between Doomfist and Vialli. The latter sends goons to kill Doomfist at the Casino.

Talon travels to Venice, infiltrating a masquerade party, to take care of their former co-leader Vialli.

From Doomfist and Vialli’s dialogue exchange, Vialli is into Talon for profits. Doomfist isn’t in this for profits, so he throws Vialli off the bridge to his apparent demise.

It seems Venice is the center of operations for Talon as a round table came into view with them still wearing their masquerade outfits, closing with: “We have a war to start.”

There were seven dark figures sitting in the round table when Doomfist and Reaper entered the room. One of those sitting is Maximilien. Overwall, there are 16 seats on the table, and six of those seats are empty.

One thing this scene tells me is that the Talon is composed of a cabal of various leaders calling the shots. Each serving as an asset, bringing in their expertise and resources to the table. However, not totally loyal as seen with Vialli sending hitmen to take out Doomfist, and Doomfist taking out Vialli in retaliation.

We also see each agent has their own agenda (Widowmaker in London wasn’t a sanctioned kill). Sombra blackmailing Katya, and botching the assassination order. Reaper spying on Sombra. Colorful family of brothers in arms.

On another note, this comic’s end dialogue talks about a war that is about to start. Doomfist just escaped prison. So this is “now” as in present time. Hot off the oven. Meaning the war is coming very soon.

If we ponder that for a second, there are a few possibilities here. I read this comic, and translate it into game content, and what comes up in my mind is New Overwatch events. New Heroes. New Arcade maps, New Quick Play/Competitive Maps thematic around this war aiming to ramp up conflict worldwide — and that means new maps in countries not visited before in Overwatch.

New Skins Coming?

There is another interesting aspect to this comic. If you take a closer look at Widowmaker’s masquerade outfit in the comic cover artwork, she is wearing a more colorful variation of the Odette skin.

 

If the Odette skin already exists, and its origin was the event of the “Masquerade” comic, that means the other disguises are meant to become skins “soon.” These are the characters who were disguised in Vienna: Reaper, Sombra, Widowmaker, and Doomfist.

 

New Maps?

The casino is located in Monaco, and the Venice location feels like the center of operations for Talon, or at least one of their headquarters. The prison itself could potentially be an Arcade battleground map.

You can read the digital comic “Masquerade” at Madefire here.

Amazon Prime: Overwatch Loot

Don’t have Amazon Prime? Start a FREE 30-day trial and reap the benefits of 2-Day Shipping, Twitch Prime free game loot every month in select video games including Overwatch, Hearthstone card packs, and Heroes of the Storm loot boxes; ad-free Twitch viewing, member discount on video game pre-orders, watch TV shows and movies, and more.

Amazon Prime Day has kicked in with deals ranging Devices, Video Games and accessories, Tech and other categories. When you become a Prime member (until August 10), and link your Twitch account to your Amazon Prime account — you will get an in-game Overwatch Golden Loot Box with a guaranteed Legendary item. Then 5 standard Loot Boxes on August, and 5 standard Loot Boxes on October.

Get Overwatch licensed gaming gear, Toys and Apparel; and shop all Amazon Prime Day deals.

 

Doomfist

Doomfist’s cybernetics make him a highly-mobile, powerful frontline fighter. In addition to dealing ranged damage with his Hand Cannon, Doomfist can slam the ground, knock enemies into the air and off balance, or charge into the fray with his Rocket Punch. When facing a tightly packed group, Doomfist leaps out of view, then crashes down to earth with a spectacular Meteor Strike.

Intelligent. Charismatic. A tactician. A leader of Talon. Doomfist brings both his cunning and strength to the battlefield.

Heir to a cybernetics company in Nigeria, Akande Ogundimu studied martial arts and other fighting styles, finding strength through conflict. Following an accident that claimed his right arm, he took on the mantle of Doomfist and found new purpose in Talon—until his defeat and capture by an Overwatch strike team.

Now Doomfist has returned, driven by his belief that the world can only evolve through conflict—and that those who rise up will be remembered forever.

Doomfist Abilities

The left-click button triggers the Hand Cannon which shoots 4 darts from Doomfist's left-hand knuckles. These recharge over time coming out from each knuckle. After the initial four are shot, the innermost knuckle continues to shoot nonstop by keeping the button pressed. To reload the four knuckles, don't press the button for 4 seconds.

Doomfist fires a short-range burst from the knuckles of his fist. Its ammunition is automatically regenerated over a short time.

Doomfist channels Rocket Punch for 3 seconds then charges punching the target from about 15 yards. Has a 4-sec cooldown.

After charging up, Doomfist lunges forward and knocks an enemy back, dealing additional damage if they impact a wall.

The Rising Uppercut does as it is named. It is triggered by the scroll-button. 7-sec cooldown.

Doomfist uppercuts enemies in front of him into the air.

Doomfist leaps forward 5 yards, and punches the ground with Seismic Slam. 7-sec cooldown.

Doomfist leaps forward and smashes into the ground, knocking nearby enemies toward him.

Meteor Strike happens on the spot Doomfist is standing at. He goes high into the air, and after 3 seconds he lands causing a lot of damage in an area (probably half the area range of D.va's self-destruct explosion)

Doomfist leaps into the sky, then crashes to the ground, dealing significant damage.

This is a passive ability that generates shield each time Doomfist lands an ability upon an enemy. The blue bars in the Health bar in the image below shows how much shields Doomfist got after casting the Ultimate on Torbjorn. However, the shield slowly decreases over time if no enemy is attacked.

Doomfist generates temporary personal shields when he deals ability damage.

 

Doomfist Hero Gallery

Talon Involvement Confirmed in Previous Attack on Helix Facility

 

New Details Surface Following Major Security Breach

NUMBANI —Three months after initial reports of an incident at Helix Security International's classified maximum security installation, a more complete picture of what happened has emerged. Information and details of what happened were scarce as has been any news from the installation, said to be a prison for the world's most dangerous threats. However, after recent events in Numbani, it can now be confirmed that what occurred was an attack by the Talon organization with the express purpose of freeing one man: Akande Ogundimu, better known as Doomfist. It began in the early hours of the morning, when an unidentified aircraft approached the facility. Security initially reported that the craft had no passengers on board, based on radar scans. The craft passed through the range of the installation's defense systems without incident, leading some to believe that Talon has moles within Helix. Video surveillance from within the compound revealed a black shadowy figure emerging from the craft and descending upon the prison grounds. The unidentified assailant easily overcame the Helix security agents, leaving over a dozen dead. Medical records of the casualties reveal injuries and cellular degeneration matching other incidents involving the mercenary known as the Reaper, all but confirming the incursion as a Talon attack. Helix officials have been unwilling to reveal whether or not there were additional escapees or items taken from the facility, but sources have indicated that it is likely that there were further security breaches in addition to Ogundimu.

 

After escaping from the facility, Helix lost track of Ogundimu until he resurfaced in Numbani, where he clashed with the newly introduced OR15 defense robots at the Adawe International Terminal, easily destroying them and reclaiming the Doomfist. Questions have been raised about the effectiveness and methodology of Helix, which in recent years, has greatly increased its profile as the world's security force. But after a number of high profile incidents, including the breach of a similarly top-secret facility in Egypt, those who have objected to the increased privatization of security following the shuttering of Overwatch will have been dismayed that Helix has requested, and been granted, additional funding by the UN to cope with rising threats.

 

Official: Doomfist Origin Story Trailer

Blizzard Entertainment officially announced Doomfist is the next Overwatch hero by posting a video trailer. What surprised me the most is that Blizzard buffed the animated graphics like the Sombra Origin into a true anime style trailer. Imagine Overwatch Anime on TV or Netflix… that would be awesome. However, that’s not official.

According to the Overwatch Youtube page, this animation was produced by: Wolf Smoke. Interestingly, he posted a year ago today a Tracer artwork wondering how she would look like in anime.

Doomfist is playable right now in the Overwatch PTR 1.13 (0.37692).

 

Blizzard Teases Doomfist in Latest Times of Numbani News

Blizzard Entertainment teased Doomfist might be the next hero. How so? Well, days before Soldier: 76 was unveiled, there was a Atlas News post at the official Overwatch website talking about a mysterious man who stole a prototype weapon.

Before the Horizon Lunar Colony came to the PTR, Blizzard posted an Atlas news page.

Before Orisa made it to the PTR, Blizzard posted the Atlas News page about Efi Oladele.

The same can be said about Lucio, Junkrat and Roadhog.

Today, it is Doomfist’s turn with this new post, and there is little room to discard the possibility that Doomfist is next. If we also add the recent tease by Jeff Kaplan at Ars Technica, and the recent accidental leak showing “Doomfist | Summer Games” in the crash logs, we have a solid case.

There is just one fishy thing. This is the second time Doomfist has been teased. First one, Orisa was launched instead of Doomfist (as some people hoped). Now I am wondering if this new report below is another red herring. Maybe it is a new Helix hero? The last sentence kinda makes you doubt this is about Doomfist, and more like a Helix hero.

 

Talon Involvement Confirmed in Previous Attack on Helix Facility

NUMBANI —Three months after initial reports of an incident at Helix Security International’s classified maximum security installation, a more complete picture of what happened has emerged. Information and details of what happened were scarce as has been any news from the installation, said to be a prison for the world’s most dangerous threats. However, after recent events in Numbani, it can now be confirmed that what occurred was an attack by the Talon organization with the express purpose of freeing one man: Akande Ogundimu, better known as Doomfist.

It began in the early hours of the morning, when an unidentified aircraft approached the facility. Security initially reported that the craft had no passengers on board, based on radar scans. The craft passed through the range of the installation’s defense systems without incident, leading some to believe that Talon has moles within Helix. Video surveillance from within the compound revealed a black shadowy figure emerging from the craft and descending upon the prison grounds. The unidentified assailant easily overcame the Helix security agents, leaving over a dozen dead. Medical records of the casualties reveal injuries and cellular degeneration matching other incidents involving the mercenary known as the Reaper, all but confirming the incursion as a Talon attack.

Helix officials have been unwilling to reveal whether or not there were additional escapees or items taken from the facility, but sources have indicated that it is likely that there were further security breaches in addition to Ogundimu.

 

After escaping from the facility, Helix lost track of Ogundimu until he resurfaced in Numbani, where he clashed with the newly introduced OR15 defense robots at the Adawe International Terminal, easily destroying them and reclaiming the Doomfist.

Questions have been raised about the effectiveness and methodology of Helix, which in recent years, has greatly increased its profile as the world’s security force. But after a number of high profile incidents, including the breach of a similarly top-secret facility in Egypt, those who have objected to the increased privatization of security following the shuttering of Overwatch will have been dismayed that Helix has requested, and been granted, additional funding by the UN to cope with rising threats.

 

Blizzard Teases Doomfist, plus Recent Doomfist PTR Leak

Blizzard Entertainment’s Overwatch game designer Jeff Kaplan and Geoff Goodman answered unsolved mysteries of Overwatch during an Ars Technica video, and around 10:15 address a question about Doomfist. The developers played coy and mostly joked about him, as if what they were saying was the opposite of what Doomfist is. You could speculate on your own based on their response.

doomfist

 

Will Doomfist be the next hero?

Geoff: Doomfist would be sweet.

Jeff: I think Doomfist would be supercool.

Geoff: He has clearly shown his prowess in Numbani, recently. So… I think he might be a little OP (overpowered). We will see what happens.

Jeff: Doomfist would purely be ranged attacks. I think.

Geoff: A sniper of some kind?

Jeff: Yes. Sniping, and then I think magic. I think, magic and ranged attacks.

When asked who will be the next character released in Overwatch, they evaded the answer, but joked they plan a 4-year solving ARG. Promised there won’t be ARGs. However, there will be cool information soon on who the next hero will be.

 

It might be a coincidence, but Reddit went bananas recently over some possibly unintentional leak found in the Overwatch PTR logs after a client crash, which revealed the following text:

——————————————————————-
ERROR
——————————————————————-

Overwatch - 1.13.0.0 Doomfist / Summer Games: Assertion failed: 0x454C339D "0x811C9DC5"
<: Inspector.Summary>

 

The Overwatch PTR quickly got a small patch update that removed the Doomfist / Summer Games text. Some people speculate that Doomfist is in internal testing and that somehow that string of text was forgotten and not removed for the Public PTR. So, it is in the air whether we will have a Doomfist reveal in the next couple of weeks for the Summer Games event.

Last year, Blizzard Entertainment launched the 2016 Summer Games event: LúcioBall on August 2, 2016. We will have to wait only 36 days if Blizzard plans to launch the Summer Games event around the same date this year.

 

2017 Anime Expo Guests: Overwatch D.va and Lucio VO Actors

A few days ago, D.va VO actress Charlet Chung teased an announcement for Friday, June 23. The announcement is that Charlet Chung and Lucio VO actor Jonny Cruz are guests at the 2017 Anime Expo in Los Angeles through July 1-4.

 

2017 ANIME EXPO SPECIAL GUESTS

Voice actors Charlet Chung and Jonny Cruz to join AX 2017! Find them at booth #2438 in the Exhibit Hall, where they will be doing autograph sessions throughout the weekend. Please follow them on social media for more updates about their activities at AX 2017!

 

Charlet Chung

Charlet Chung is a Japanese/Korean-American television and film actor who is also the voice of D.Va from Blizzard Entertainment’s OVERWATCH and Seraph from CALL OF DUTY: BLACK OPS III.  Her extensive list of on-screen credits include appearances on truTV’s FAMELESS, Netflix’s GRACE AND FRANKIE and FreeForm’s MYSTERY GIRLS, just to name a few.  Charlet is also a series regular on an upcoming animated series as well as a main character in 4 video games that are releasing throughout the year.

Visit Charlet on the web on InstagramTwitterFacebook and her website https://www.charletchung.com.

Jonny Cruz

Jonny’s passions led him to start his career in Dallas Texas, landing him some fun direct to DVD action movies (Walking Tall: Long Justice, Missionary Man) and early TV appearances (Prison Break). He produced and directed his first feature film (Small Timers) and many online series before moving to LA. Since living in LA he has made his way into television (Matador, The Closer, NCIS: Los Angeles) and voice over (Overwatch as Lucio, Hitman, Hero’s of the Storm, Prototype 2, Stinky and Dirty). He is Currently working on a few new VO titles and is a Producer at Facebook | Instagram

Facebook @jonnyCruzzz / Instagram @jonnycruzzz / Twitter @jonnycruzzz

Anime Expo will run from July 1 through July 4, 2017 at the Los Angeles Convention Center, with Pre-Show Night on June 30, 2017. To purchase passes for Anime Expo, please visit http://www.anime-expo.org/registration/

 

Charlet Chung also visited Blizzard Entertainment and shares a video of her visit. In the video, Jeff Kaplan is caught red handed saying: “It’s past my bedtime. Please don’t tell my mommy.” — oh wait, he meant: “GG EZ.”

 

Razer Overwatch Licensed Merchandise

Blizzard Entertainment and Razer recently partnered up to license Overwatch gaming headsets.

“Razer™, a world leader in connected devices and software for gamers, and Blizzard Entertainment, developer and publisher of some of the industry’s most epic games, today announced a full suite of Chroma-enabled PC gaming peripherals based on Blizzard’s upcoming team-based shooter, Overwatch™.

Set in an all-new Blizzard game universe, Overwatch is a 6v6 first-person shooter featuring a vibrant cast of heroes, each with his or her own unique arsenal of weapons and abilities. As part of its official Overwatch gaming peripheral collection, Razer is enhancing the award-winning DeathAdder Chroma gaming mouse, BlackWidow Chroma keyboard and Goliathus Extended mouse mat with Overwatch game elements on the hardware.

Gamers playing with the Razer BlackWidow Overwatch gaming keyboard will also experience dynamic Chroma lighting effects that change based on in-game action, including displaying a hero’s signature color (also available on the Razer DeathAdder Overwatch gaming mouse) and showing indicators for the hero’s abilities, cooldowns, and Ultimate ability readiness—all displayed in real time via Razer Synapse.*”

Razer Overwatch

 

Razer Overwatch Licensed Merchandise

Razer Overwatch ManO'War Tournament Edition Gaming Headset

Power up your audio experience in Overwatch with the Overwatch Razer ManO’War Tournament Edition analog gaming headset. Designed for comfort over hours of play, this full-sized headset includes a fully retractable mic with inline volume controls. Team chat is an integral part of Overwatch, and the Overwatch Razer ManO’War TE makes it a breeze to keep the lines of communication clear in the heat of battle.

Powered by extra-large, high-quality drivers, the Overwatch Razer ManO’War TE ensures audio cues like McCree’s Deadeye or Lucio’s Sound Barrier are heard with pinpoint precision so you can react accordingly. Critical moments like these are what make the difference between victory and defeat, so you want to make sure that you’re going into the fight with the right gear.

  • Frequency response: 20 Hz – 20 kHz.
  • Impedance: 32 Ω ¬ at 1 kHz.
  • Drivers: 50 mm, with Neodymium magnets.
  • Inner ear cup diameter: 60 mm / 2.36 in.
  • Connection type: analog 3.5 mm.
  • Cable length: 1.3 m / 4.27 ft plus 2m / 6.6 ft splitter adapter.

Razer Overwatch BlackWidow Chroma

The Razer BlackWidow mechanical gaming keyboard was first launched in 2010 and quickly became one of the most popular and highest selling gaming keyboard worldwide, making its mark as the primary choice for esports athletes.

Four years later, the Razer Mechanical Switch was introduced, giving the Razer BlackWidow an even greater advantage with one of the world’s first mechanical switch designed from the ground up specifically for gaming. This enabled Overwatch Agents to take their skill to the next level with more speed and precision than ever before. By redefining the limits of performance, this elite mechanical gaming keyboard left the competition in the dust, even faster than before.

  • Razer™ Mechanical Switches with 50g actuation force
  • 80 million keystroke life span
  • Razer Chroma™ backlighting with 16.8 million customizable color options
  • Razer Synapse enabled
  • 10 key roll-over anti-ghosting
  • Fully programmable keys with on-the-fly macro recording
  • Gaming mode option
  • 1000Hz Ultrapolling
  • Braided fiber cable
  • Approximate size: 475mm/18.72” (Width) x 171mm/6.74” (Height) x 39mm/1.54” (Depth)
  • Approximate weight: 1500g/3.31lbs

Razer Overwatch DeathAdder Chroma Gaming Mouse

The Razer DeathAdder Chroma is equipped with a 10,000dpi optical sensor, capable of mouse movement speeds of up to 300 inches per second* and 50g acceleration. This means you can move it at either fast or slow speeds, and it will always respond onscreen with exacting accuracy and the organic fluidity only possible with an optical sensor.

Together with the incredible amount of technical tracking data provided by Razer Synapse: Stats and Heatmaps, this allows you to tweak the Razer DeathAdder Chroma to your individual play style and improve your accuracy by leaps and bounds.

  • Ergonomic right-handed design with textured rubber side grips
  • 10,000 DPI optical sensor
  • Razer Chroma™ lighting with 16.8 million customizable color options
  • Razer Synapse enabled
  • Five independently programmable Hyperesponse buttons
  • 1000Hz Ultrapolling
  • On-the-fly sensitivity adjustment
  • Always-on mode
  • Up to 300 inches per second*/50g accelerationGold-plated USB connector
  • Seven-foot, lightweight, braided fiber cable
  • Approximate size: 127mm/5” (Length) x 70mm/2.76” (Width) x 44mm/ 1.73” (Height)
  • Approximate weight: 105g/0.23lbs

Razer Overwatch Goliathus Gaming Mouse Pad

Engineered to exceed the exacting demands of the world's top Overwatch Agents, the highly-adaptable Razer Goliathus is optimized for all mouse sensitivity settings and sensor types, rubber base for secure grip on smooth surfaces.

  • Slick, taut weave for speedy mouse movements
  • Pixel-precise targeting and tracking
  • Optimized for all mouse sensitivities and sensors
  • Highly portable cloth-based design
  • Anti-fraying stitched frame
  • Anti-slip rubber base
  • Approximate dimensions: Thickness of all Goliathus Mats is 3mm / 0.12"
  • Width x Length(Extended): 294mm x 920mm / 11.57" x 36.22"

 

Overwatch PTR 1.13.0 Custom Reticle, Game Browser, No Loot Box Duplicates

The newest Overwatch PTR is up with a small handful of quality of life features for players, such as a Game Browser, the new Highlight system, custom reticle options, and enhanced Loot Boxes.

The Loot Boxes system will now decrease the amount of duplicates to make sure you get better chances. Start stacking loot boxes, and don’t open them until this patch goes live.

The Highlight system got a major update saving them for 24 hours, and allowing you to press a button to save player-generated highlights into a subfolder named “Recently Captured.

 

The Game Browser got an UI update allowing you to browse player-custom maps, and to filter or refresh the list. You can also enter a game as spectator. There can be up to 12 people in the game (including spectators).

 

The Custom Reticle give you a real-time preview of changes chosen for your reticle. You can now change the thickness, width, center gap, opacity, dot size, and dot opacity. The Reticle color selector option in the live servers only have 7 colors to choose from. The new one in the PTR 1.13.0 offers 13 color options to pick from. Watch the video below to see this feature.

 

Overwatch PTR 1.13.0.0 (Build 37646)

Loot Box Updates

We always want the experience of opening an in-game loot box to feel exciting and rewarding, and in our latest patch we’re working to improve that experience in two key ways. First, we’re drastically reducing the amount of duplicates players will receive when opening loot boxes. Second, to compensate for this reduction of duplicate items, we’re also increasing the overall amount of credits players will receive from loot boxes. On average, players should be earning just as many credits, if not slightly more, from loot boxes than they did prior to these changes.

To help us test this update, all players who log in to the PTR this patch cycle will receive five (5) PTR Loot Boxes. These are standard loot boxes that will only be available on the PTR. Any items earned from loot boxes or unlocked via credits on the PTR will not transfer over to your live account.

New Highlight Options

Our highlights system has received several major updates:

  • The game will continue to automatically generate highlights for you based on your recent gameplay. These auto-generated highlights—now categorized as "Today's Top 5"—will be surfaced on a daily basis and persist for a full 24 hours (or until the game client is patched, whichever happens first).
  • Players can now generate their own highlights! The ability to capture 12 seconds of your own gameplay has been added to the game, and can be bound to a single button of your choice (or a button per highlight slot) in the Options menu under “Request Highlight.” These player-generated highlights will be saved under a new section called “Recently Captured” and will persist until the game client is patched. Players can have up to 36 recently-captured highlights stored at one time.
  • With the above, players can now record any of their "Top 5" or "Recently Captured" highlights, exporting them as a video file to their gaming platform’s designated media library (on console) or directory (on PC). On PC, players will also have the option to select the quality at which these highlights are exported, supporting up to 4K at 60 FPS for Windows 8 or higher operating systems, and up to 1080p on Windows 7.

Custom Games and Game Browser

  • Clarified the text on the "Flag Carrier" options under the Capture the Flag settings for Custom Games
  • Removed the "Projectile Speed" and "Projectile Gravity" options for heroes who do not have projectile weapons

User Interface

  • Added ability to create customized reticles
    • Reticle options can be found under the "Controls" tab in the "Options” menu (click the "Advanced" expander under the "Reticle" heading)

General

  • Fixed a bug that could cause the user interface to incorrectly indicate that an enemy player has been hit when colliding with them
  • Fixed a bug that could allow projectiles that would normally pierce shields (i.e. Reinhardt’s Fire Strike) to pass through other surfaces

Heroes

  • Fixed a bug that could cause eliminations from Junkrat’s Total Mayhem to be mislabeled in the kill feed
  • Fixed a bug that allowed Roadhog’s Chain Hook to latch on to Orisa’s Supercharger
  • Fixed a bug that allowed Sombra to take damage after activating her Translocator

Maps

  • Fixed a bug that caused AI-controlled players to perpetually move toward the objective on the Gardens point in Oasis
  • Fixed a bug that prevented Training Bots from facing the right direction and returning to their original location after being moved by player interactions on the Practice Range
  • Fixed a bug that could cause D.Va to fall through the floor while boosting into the ground in a specific area on Volskaya Industries

User Interface

  • Fixed a bug that caused the Heroes of the Storm promotional portraits to appear locked, even after being unlocked
  • Fixed a bug that could cause an error message in chat if you attempted to spectate a new player while already spectating another player
  • Fixed a bug that could cause the chat window to be placed too high on the main menu, blocking menu options
  • Fixed a bug that prevented text from wrapping in the Report Player text box

 

D.va Actress Teases Friday Reveal

D.va voice over actress Charlet Chung posted on her Twitter page an enigmatic tease. On Friday, June 23 something will be revealed. The only other significant clue is her image which shows the Overwatch logo at one of the Blizzard Entertainment hallways, and the hashtag #Hype.

Personally, I can only think of a few possible features that might qualify as a content reveal:

  • cinematic reveal (i.e. The Last Bastion, Sombra’s Infiltration, or Winston’s Recall)
  • Digital Comic Book
  • New Special Event (i.e. Uprising)
  • All of the above?

Outside those parameters, it is hard to imagine a VO actor could possibly know for certain something Blizzard Entertainment is planning to do unless she was part of the project in question and authorized to comment and share in public about her participation in an Overwatch project in as secretive and limited fashion as possible.

Maybe it is not about game content, but instead a reveal of her public appearances schedule for 2017-2018 convention events? Then … “Sneak peeks all week” … daily updates? Hmm.

This tease certainly stirs some hype. Who doesn’t love countdowns? Friday, June 23!

 

Update

Charlet Chung responded tweets from fans and confirms things that are NOT the Friday reveal:

It is not a comic book.
It is not a skin.
It is not an Animated Short
It is not a D.va Cinematic

But whatever it is … it is Overwatch related. It includes D.va and Lucio. And she was at Blizzard Entertainment recently as shown by her photo with Story developer Michael Chu.

 

Curious that it is none of the things you would expect. However, in the video below, both Lucio and D.va actors answer a question from a fan: “Will you ever come to Portugal to a Con (Convention) or something? D.va responded caressing her hair, and playing coy.

D.va: We are excited about one that hasn’t been announced yet.
Lucio: Which we won’t say here.
D.va: We are not allowed to.
Lucio: But we will say in the future.
D.va: Oh, yea!
Lucio: So stay stuned, but we can’t say

Considering BlizzCon 2017 was announced already, this one seems intriguing.

Overwatch Anniversary Skins

If you want any of the Overwatch Anniversary Skins your time is now while the Double XP Weekend promo lasts. It ends today or probably until server resets in Pacific Time. In the past couple of days I have gone up 25 levels (25 loot boxes). Takes about two games per level. So hurry and grab any of these cool skins!

Overwatch Anniversary Skins

Dune Buggy (Bastion)
Cruiser (D.va)
Sentai (Genji)
Cyberninja (Hanzo)
Jazzy (Lucio)
Beekeeper (Mei)
Bedouin (Pharah)
Cyborg: 76 (Soldier: 76)
Oasis (Symmetra)
Graffiti (Tracer)
Cyberian (Zarya)

Horizon Lunar Colony: Interactive Telescope

As a fan of the Overwatch lore, one of the things I would really love in the game is the opportunity to explore each map to find interactive elements that could provide further information and lore about the world.

Outside the game, there have been transmedia elements in the past… like Amomentincrime.com, and lumerico.mx (Before Sombra was announced), as well as the Atlas News webpages in the official website.

Inside the game, sure, there is a news ticker in Numbani, there are Atlas News feeds in monitors throughout Volskaya Industries, and there are newspapers on the ground in Dorado and King’s Row. Sadly, those are not updated so often, which I consider to be a waste of potential. On top of that, there have not been interactive elements in the game to expand the universe.

Nevertheless, perhaps the Overwatch Creative Team is preparing to change that stance in big ways. There is evidence in the new Horizon Lunar Colony map that points in this direction. The Overwatch developers have added interactive elements in this map. It is not like the jump pad in the Oasis map (which I consider the first interactive element in the game). No. This one in the Horizon Lunar Colony is different.

When you are in the Attack team’s base: The Observatory, if you stand near the telescope’s eyepiece and press the “R” key in your keyboard, you will trigger a video clip that represents your character looking through the telescope. The telescope is aiming at Spain. It seems baby Winston set the telescope there searching for locations where to land his space rocket. It has a few potential landing spots marked, and Watchpoint: Gibraltar is one of them.

When the video clip plays, your character talks a short phrase. Each is unique, so Blizzard had to customize all 24 heroes’ audioclips.

 

Interactive Elements Wishlist

The telescope is not the only interactive element. To the right of the telescope is a giant yellow button or pad. When you stand on it, the massive Observatory outer-door opens wide or closes back to its original position. That’s less exciting, but still a cool thing if future maps can reveal hidden things by moving doors like that. There’s plenty of potential with things like that.

For example, with the help of a friendly player you could potentially operate a crane to move a player from the ground to a higher area. Maybe you could stand on a pad or click a button to open a door to gain access to a shortcut, or to a high-ground ledge (especially in a pyramid map). Indiana Jones or Tomb Raider style.

In the lore side of interactive elements, there are many monitors in various maps that scream for attention. In The Horizon Lunar Base, some monitors have buttons A and B which are not interactive. It would be nice to press A, and have the screen actually play video clips of some of the scientists, and the specimens — to learn what exactly was going on before the hominid rebellion.

In Numbani, it would be nice to see one of the monitors showing Atlas News reporting what happened at the airport, and actually see Doomfist punching the robots and cratering the wall.

In Antarctica, we should be able to interact with the monitors to access audioclips and videoclips of the crew as they are studying the weather anomaly near their base.

Of course, this shouldn’t be available in Play Mode or Competitive Mode (to prevent people from going AFK too often) — but make them available in Custom Games, where you can solo explore the maps for as long as you wish.

 

Telescope Interaction Video

This video shows you what all 24 heroes say when they interact with the telescope to view Spain from the moon. Note: Only Bastion and Winston have audioclips missing in the PTR.

 

Overwatch Arcade Mode: Low Gravity 6v6

With the introduction of the Horizon Lunar Colony map (now on PTR), Blizzard Entertainment also enabled a new Arcade Mode map: Low Gravity 6v6 — and it is ubber-fun! The Horizon Lunar Colony map only has one small area that is low-gravity, and it is kinda a shortcut in the moon outdoor.

However, this new Arcade Mode lets you play any map in Low Gravity. The video below shows you Winston in Volskaya Industries with Low Gravity. Considering Winston already has a long leap, with low gravity it is just ridiculously fun to jump over tall arches, and jumping across the map to escape toward a health pack.

Winston’s Tesla Cannon also guarantees multiple kills as enemy players are not able to flee, or run away while floating down once they are airborne.

Blizzplanet: Horizon Lunar Colony Map Gameplay Videos

The Horizon Lunar Colony map presents various chokepoints, high-ground catwalks, and entry points into the objective allowing strategic attacks to take out the enemy. By far the best Assault maps compared to the other Assault maps: Hanamura, Temple of Anubis, and Volskaya Industries.

If you haven’t visited the Overwatch PTR, hopefully you enjoy these videos. Don’t forget to subscribe to our YouTube page.