Tomas Hernandez is owner of Blizzplanet.com since 2003. I post news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Overwatch, Heroes of the Storm, Blizzard Careers, and the Warcraft film.
Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.
I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)
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Wankyu and I will be at PAX East. We wish to gather questions from the community concerning Overwatch, Heroes of the Storm and Hearthstone.
Watch the PAX East livestream on March 6th to witness the Blizzard panel (livestream embed is at the bottom of this page). Make sure to submit more questions during and after the panel too. Send your questions through the form below or via email at [email protected]
Note: We will message again via Twitter and Facebook to gather questions after the Blizzard panel when you might have even more questions. Follow us on Twitter and Facebook for updates.
Blizzard Entertainment teased via Twitter one of the maps which apparently might be playable at PAX East 2015. The new map is an abandoned Overwatch Observation Post located in the Iberian Peninsula (for the geography-challenged, that’s the large region that consists mostly of Spain, and Portugal).
The Atlantic Seaboard A.I. Summit March 6-8 (shown in the image below) is a reference to PAX East which will take place on the same date in Boston, Massachusetts.
I really never digged Team Fortress, but I have over 5,000 hours of experience in Half-Life 2: Deathmatch. Not an expert, but let’s say I’m quitely persistent. Usually end up winning top kills.
Taking a look at this battleground Blizzard teased us with, and some of the heroes’ abilities I can visualize potential strategies. It is very important to know the map, and the spots you can excel at.
Considering all the high-places in this map, I see good tactical points that Widowmaker, Pharah and Hanzo can exploit for a ranged snipe/attack at the top of the building. Lot of places where Tracer, Symmetra, Bastion and Tborjorn can place their devices to defend/attack as well. Very exciting.
PAX East 2015: Blizzard Teases New Overwatch Battleground
Blizzplanet writer Wankyu, and myself will be attending this event, and plan to play Overwatch, Heroes of the Storm and Hearthstone. Make sure to check us back for photos, and videos.
Blizzard Entertainment plans to make a series of announcements at PAX East 2015 according to the panel schedule posted on the PAX website. Blizzplanet was invited to come to PAX East, and considering the content of this panel, we can’t do anything else but happily oblige. Wankyu and myself will be at PAX East to bring you photos, articles, video interviews and of course, the panel video.
PAX East 2015 Blizzard Preview Panel Schedule
Bold new heroes, exciting new cards, and epic new battlegrounds … Join a trio of Blizzard Entertainment developers for a look at just some of what’s in store for 2015, including upcoming content for Heroes of the Storm, Hearthstone: Heroes of Warcraft, and Overwatch.
Panelists: Dustin Browder [Game Director, Heroes of the Storm], Eric Dodds [Game Director, Hearthstone], Jeff Kaplan [Game Director, Overwatch]
King’s Row is a Payload map situated in the heart of England. In this location, the attacking team’s objective is to move vital cargo to a designated delivery point, while the defenders work to halt the attackers’ progress until time runs out.
Blizzard Entertainment is looking to fill a temporary position for a Cinematic Animator. The listing doesn’t specify for which team, but considering the Overwatch story will be told outside the game itself (which is confirmed to lack a single-player component) this temporary position [might] be for Overwatch or for some secret project.
Do you have the skills, and experience to apply for this position? Do you know a family or friend who might be able to apply? Then visit the application page.
Blizzard Entertainment is looking for a talented 3D animator to assist our cinematics team in creating the next generation of animated films. The cinematic animator will be skilled at animating characters at a level that lives up to the ever-increasing Blizzard Entertainment standard of quality. The ideal candidate will have a strong foundation in animation principles, the ability to reinforce the story by creating memorable performances, and have aptitude working in a variety of animation styles.
Blizzard Entertainment offers a fun, creative, and technically challenging environment.
A minimum of 3 years’ character and / or creature CG animation experience in game development, television, or film industry using Maya or equivalent 3D program
Passion for film, animation and video games
Able to effectively collaborate with other artists, producers, and programmers
Self-motivation, good communications skills, and a great team-player attitude
Assist in supporting and evolving the cinematics team with constructive feedback both technically and artistically
Traditional artistic skills: story boarding, gesture drawing, 2D animation, and composition
Technical skills: rigging, scripting, and understanding of pipeline
Physical skills: acting, martial arts, and choreography
Film making skills: cinematography, pre-visualization, editing, and story writing
Understanding of FX, particles, cloth, and hair as they contribute to a character’s performance
Hanzo excels at killing enemies at long range with his bow. Sonic Arrow reveals the location of nearby enemies. Use Dragonstrike to clear enemies from an objective.
Real Name: Hanzo Shimada, Age: 38
Occupation: Mercenary, Assassin
Base of Operations: Hanamura, Japan (formerly)
Affiliation: Shimada Clan
Hanzo nocks and fires an arrow at his target.
Hanzo launches an arrow that contains a sonar tracking device. Any enemy within its detection radius is visibly marked, making them easier for Hanzo and his allies to hunt down.
Hanzo shoots a fragmenting arrow that ricochets off walls and objects and can strike multiple targets at once.
Hanzo summons a Spirit Dragon which travels through the air in a line. It passes through walls in its way, devouring any enemies it encounters.
Mastering his skills as a bowman and an assassin, Hanzo Shimada strives to prove himself as a warrior without peer.
The Shimada family was established centuries ago, a clan of assassins whose power grew over the years, enabling them to build a vast criminal empire that profited from lucrative trade in arms and illegal substances. As the eldest son of the family's head, Hanzo was bound by duty to succeed his father and rule the Shimada empire. From a young age, he was trained for that responsibility, displaying a natural aptitude for leadership and possessing an innate understanding of strategy and tactics. He also excelled in more practical areas: he was a prodigy in martial arts, swordplay, and bowmanship.
Upon the death of his father, the clan elders instructed Hanzo to straighten out his wayward younger brother so that he, too, might help rule the Shimada empire. When his brother refused, Hanzo was forced to kill him. This act broke Hanzo's heart and drove him to reject his father's legacy, ultimately leading him to abandon the clan and all that he had worked so hard to attain.
Now, Hanzo travels the world, perfecting his skills as a warrior, attempting to restore his honor and put the ghosts of his past to rest.
These animations can be purchased with in-game currency -- earned through Loot Boxes when you level up, or randomly looted from the Loot Box as a reward.
Chris Metzen (Senior vice-president of Story Development) said something during the BlizzCon 2014 Overwatch Unveiled panel that totally floored me, and most likely a lot of people who caught Metzen’s drift.
As you can read in our Overwatch panel transcript (page 4), Metzen dropped a massive hint bomb that will leave you scratching your forehead in deep thought.
In summary, there won’t be an Overwatch single-player campaign.
The Overwatch story will be released in the same format as the BlizzCon video trailer.
This is a transcript of the Overwatch Unveiled panel held at BlizzCon 2014. Panelists were Jeff Kaplan (Lead Game Designer) and Chris Metzen (SVP of Creative Design & Story Development).
Overwatch is a team-based shooter centered in a futuristic Earth where robots took over the world, and a special world strike force was pooled to counter that global threat. Thirty-years later, Overwatch fell apart, and a new threat is looming. Heroes must band together to deal with it. Below is the transcript of the panel, which explains the characters, map locations and gameplay roles in the game.
This is a full transcript of the BlizzCon 2014 Opening Ceremony where Blizzard Entertainment unveiled Overwatch, StarCraft II: Legacy of the Void and Hearthstone: Goblins vs Gnomes.
Presentator: Ladies and gentlemen please welcome president and CEO of Blizzard Entertainment Mike Morhaime
Morhaime: Hello everyone! Welcome to BlizzCon 2014!
I know there are some of you who have attended multiple BlizzCons. How many of you have been to BlizzCon before? And how many of you are joining us for the very first time?
We are thrilled that you are here! Not only are you among friends, you are among family.
Some of my favorite life memories have been created here with you at past BlizzCons and I expect this here will be no different. This is an extra special celebration for us. It’s our eighth BlizzCon together and this show is our biggest one yet.